Name | Replaces | Summary |
Aquakinetcist | Elemental Focus; Expanded Element; Basic Hydrokinesis; 2nd, 6th-levle Utility Wild Talent; Elemental Defense | While all hydrokineticists have the ability to control water, aquakineticists’ powers are tied to their determination to explore the world beneath the waves. |
Arakineticist | 4th, 6th, 8th, and 13th-level Utility Wild Talents | Those of strong will who live under a dark curse long enough might learn to control and channel the corrupt energy afflicting them. |
Blightburner | Elemental Focus; Basic Geokinesis; 2nd-level Utility Power; Elemental Overflow; Flesh of Stone; Gather Power; Internal Buffer | Darklands geokineticists sometimes exhibit supernatural powers associated with blightburn crystals. Blightburner kineticists harness this radioactivity in pyrotechnic displays, an unusual feat for those connected to the element of earth. |
Blighted Defiler | Alignment; Gather Power; Key Ability Score; Internal Buffer; Elemental Defense; Omnikinesis | A few kineticists have developed the ability to steal the life force from the surrounding land in order to infuse themselves with unnatural strength beyond their bodies’ normal capabilities. |
Blood Kineticist | 1st, 5th, 9th, and 11th-level Infusions; 6th and 8th-level Utility Wild Talent; Expanded Element; Omnikinesis | To a blood kineticist, the water in a creature’s blood is just like any other sort, and she uses that knowledge to brutal ends. |
Cinderlands Adept | Class Skills; Elemental Focus; Expanded Element; Gather Power; 1st-level Infusion; 4th, 8th, 12th-level Utility Wild Talent | These kineticists are skilled riders, able to wield both weapons and fire with deadly skill. |
Dark Elementalist | Alignment; Key Ability Score; Burn; Elemental Overflow; Internal Buffer | Dark elementalists are loathe to suffer the consequences of channeling their power and study the darkest esoteric energies of the planes to use souls to fuel their occult might. |
Elemental Annihilator | 1st, 3rd, 5th, and 9th-level Infusions; all utility wild talents | For some kineticists, nothing in life is as sweet as destruction and pain. Elemental annihilators pursue only uses of their powers that harm others. |
Elemental Ascetic | Kinetic Blast; Elemental Overflow; Wild Talents; Elemental Defense; 5th, 9th, 13th-level Infusions | Combining the elemental powers of a kineticist with the rigid physical discipline of a monk, an elemental ascetic channels his powers through his body to enhance himself in combat. |
Elemental Purist | Internal Buffer; Expanded Elements; 11th, 19th-level Infusion; Omnikinesis | An elemental purist spurns all elements that are not her own, for utter devotion can allow one to accomplish even seemingly impossible heroics. |
Elysiokineticist | Elemental Focus; Class Skills; Expanded Element; Basic Phytokinesis, 1st-level Infusion; Flesh of Wood | Similar to how phytokineticists draw their power from the First World, elysiokineticists trace their abilities to the riotous wilderness of the plane known as Elysium |
Ioun Kineticist | Elemental Focus; Basic Telekinesis; Internal Buffer; Elemental Overflow | Some aetherkineticists dedicate themselves to unlocking ioun stones’ cosmic secrets and seemingly limitless potential. |
Kinetic Chirurgeon | Infusions; Metakinesis; Infusion Specialization; Internal Buffer | While any hydrokineticist or telekineticist can learn the rudiments of healing, some kineticists are virtuosos of the curative arts. |
Kinetic Knight | Class Skills; Kinetic Blast; Infusions; Metakinesis; Metakinetic Master; 3rd-level Infusion; Supercharge | A kinetic knight dons armor and wields a blade of elemental energy. |
Leshykineticist | Element; Expanded Element; 6th, 10th-level Utility Wild Talents; Maximize Metakinesis; Basic Phytokinesis; Internal Buffer; Omnikinesis | (Vine Leshy only) Of all those who pursue the path of a kineticist, only leshykineticists are both made of plant matter and born of nature spirits. These curious creatures wield ancient powers unknown to any other kineticists. |
Overwhelming Soul | Class Skills; Wild Talents; Burn; Internal Buffer; Elemental Overflow | Some kineticists have such a powerful personality that they can seize control of their element with their minds alone, without endangering their bodies. |
Psammokinetic | Alignment; Elemental Focus, Elemental Overflow; Expanded Element | Psammokinetics are ascetic kineticists who consider the harsh nature of the burning deserts of Osirion to be a tempering fire that can purify all their imperfections. |
Psychokineticist | Key Ability Score; Burn; Elemental Overflow | Psychokineticists channel elemental power through their minds rather than their bodies and while this energy ravages their minds, it unleashes power locked in their ruptured emotions.
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Terrakineticist | Elemental Focus; Kinetic Blast; Elemental Defense; Expanded Element; Omnikinesis | Terrakineticists have a stunted ability that allows them to access the Elemental Planes, but they’ve learned how to turn this limited talent into an incredible strength by tapping into the ambient elemental nature of the land surrounding them. |