Name | Replaces | Summary |
Animist | Spirit Magic Spells; 2nd, 8th, 10th, 12th, and 18th-level Hexes; Manifestation | Even among mystical practitioners, the animist has a strange perspective and even stranger magic. The animist perceives that all things have a spirit, including objects, constructs, illnesses, buildings, and the environment. |
Benefactor | Spellcasting; Hexes; | A benefactor seeks to improve the lives of others by primarily offering powerful supportive abilities and magic to her allies and others she deems worthy. |
Crystal Tender | Spirit Animal; Wandering Spirit; 8th-level Shaman Hex; Manifestation | A crystal tender focuses on the spirits of metal and stone, using crystals as a means to focus the power of the spirits she venerates. |
Deep Shaman | Spirit; Spirit Animal; Class Skills; Spirit Abilities | Deep shamans are tied to spirits from the depths. |
Draconic Shaman | Spirit; Spirit Animal; 4th, 10th-level Hexes; Spirit Magic
| Some shamans draw their powers from the might of dragons. These shamans each gain a powerful drake as an ally, and view caring for that drake as a sacred duty
|
Grasping Vine | Spirit Animal; Spirit Magic; 2nd, 8th-level Hex | Grasping vine shamans are typically adherents of one of several scattered sects dedicated to the Green Mother. They revere plant life in all its forms, with a special fondness for poisonous or carnivorous plants. |
Name-Keeper | Class Skills; Spirit Animal; Spirit Magic; Wandering Spirit; Wandering Hex | Name-keepers have delved into the storied histories etched into the Wall of Names and communed with the departed spirits of those whose names are memorialized on the monument. |
Overseer | Spirit Magic; Deliver Touch Spells | While all shamans use their connection to the spirits of the world to draw upon otherworldly magic powers, the shamans of the Lands of the Linnorm Kings have a unique tradition in which they use the power of patron spirits to directly control their enemies. |
Possessed Shaman | Spirit Magic; 2nd and 6th-level Hexes | For a possessed shaman, merely communing with the spirit world is insufficient. Instead, she invites the spirits to share her body, granting them the chance to experience corporeal existence. |
Primal Warden | Spirit Animal; Spirit Magic; 4th, 8th, 12th-levle Hex | A
shaman who communes with spirits that linger in areas where primal magic reigns, learning to stabilize
these erratic energies and draw upon them to her benefit. |
Serendipity Shaman | Spirit Magic spells | The serendipitous, shamanistic rites associated with the traditional catfolk worship of the so-called “spirits of creation” focus upon attracting good fortune and banishing ill fortune in the name of these spirits. |
Speaker for the Past | Spirit Familiar; Wandering Spirit; Wandering Hex | A speaker for the past is a shaman who specifically serves as the voice for spirits from her people’s history. |
Spirit Warden | Class Skills; Spirit Magic Spells; 2nd and 10th-level Hexes | Not all spirits deserve reverence and respect. Some are twisted and despicable. It’s a spirit warden’s duty to end these spirits’ existence. |
True Silvered Throne | Class Skills; Spirit Animal; Wandering Spirit; Wandering Hex; 8th-level Hex | Members in good standing who have risen to a prestigious rank within the Esoteric Order of the Palatine Eye, true silvered thrones have managed to discover rituals and occult secrets within the lore of their order. |
Unsworn Shaman | Spirit; Hex; Spirit Animal; Wandering Spirit; Wandering Hex; Spirit Magic | An unsworn shaman never binds herself to one specific spirit, always making new deals as she deems necessary for the circumstances that she finds herself in. |
Visionary | Wandering Spirit; Spirit Magic Spells; Wandering Hex; Greater Wandering Spirit; True Wandering Spirit | The visionary is a master at divination, drawing upon her intimate relationship with the spirit world to ferret out all manner of secrets and insights about the world around her and beyond. |
Witch Doctor | Alignment; 4th, 8th, 10th, and 12th-level Hexes | The witch doctor is a healer who specializes in afflictions of the soul. |