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Witch Class Details | Hexes | Patron Spells | Unique Patrons | Archetypes

Mirror Witch

Source Villain Codex pg. 152
After being locked away and denied her former familiar, the queen learned to talk to her patron via mirror magic.

Patron Mirror (Su): At 1st level, a mirror witch creates a direct link to the power of her patron. She chooses a patron as normal, but instead of gaining a familiar that serves as the conduit to her patron, she uses a mirror (worth at least 10 gp) to speak to a fragment of her patron’s power. This fragment teaches her magic and acts as a counselor.

The mirror is essentially an immobile familiar. The mirror witch can activate it with a minute-long ritual that calls the patron fragment to manifest itself through the mirror. While this connection is open, she can prepare spells, add new spells to the mirror, and use the mirror’s special abilities. In place of the boost granted by an ordinary familiar, the mirror grants the mirror witch a +2 bonus on Diplomacy checks regardless of whether the mirror is nearby. The mirror can’t be used for abilities that require the presence of a familiar, such as the blight hex.

If the patron mirror is destroyed, the mirror witch can replace it 1 day later through a special ritual, attuning a new mirror to a different fragment of her patron. The mirror witch must purchase or procure a new, suitable mirror and spend 500 gp per witch level she has. The ritual takes 8 hours to complete, and when it is finished, the mirror witch establishes a connection with a new fragment of her patron and loses access to spells stored in the previous mirror, as normal for a lost witch’s familiar.

As the mirror witch progresses in level, the mirror’s defenses increase, and the connection between it and the mirror witch becomes stronger, allowing the patron to manifest more of its personality—see the Patron Mirror section below.

This ability replaces the witch’s familiar.

Patron Mirror

Instead of using the familiar abilities table on page 83 of the Pathfinder RPG Core Rulebook, use the table below to determine the strength of a mirror witch’s patron mirror.

Witch Class LevelHardnessHit PointsIntSpecial
1st-2nd5212Cryptic omens, seek guidence
3rd-4th10513Greater omens
5th-6th15514Specialized knowledge
13th-14th251018Mirror casting

Hardness: As the connection between the witch and her patron mirror becomes more powerful, so does the hardness of the mirror, making it more difficult to damage. This value is the hardness of the patron mirror.

Hit Points: The base hit points of a mirror witch’s patron mirror are based on what kind of mirror she chooses. A steel mirror has 4 hit points and a glass mirror has 1 hit point. The patron mirror gains the listed hit points in addition to the mirror’s normal hit points, and the hit points increase as the link between the witch and her patron mirror strengthens.

Intelligence: A patron is a powerful and unknowable entity, able to see great distances and offer sage council, but the power of the fragment it manifests through a patron mirror is proportional to the link the fragment has with the mirror witch. This column indicates the effective Intelligence score of the patron mirror as the witch progresses in level. The patron mirror is not a creature, and nothing can increase its Intelligence above the listed value.

Special: As a mirror witch increases in level, her patron mirror grants her additional powers as indicated on the table.

Cryptic Omens (Ex): Each day, when a mirror witch consults with her patron mirror, the patron fragment can speak a few words of cryptic advice about the witch’s future. While the words are often obscure when the fragment utters them, they nearly always make sense to the witch at just the right moment aid her in dealing with the threats of the day. Once per day, after the witch receives this advice, she can gain one of the following benefits without taking an action: gain a +2 insight bonus on a saving throw she is about to attempt; gain a +2 insight bonus on a Bluff, Diplomacy, or Sense Motive check she is about to attempt; or instead of rolling initiative, treat her initiative as if she rolled a 12 on the die. She can’t use this last option if she can’t act during a surprise round. She doesn’t choose which benefit she gains while consulting the mirror; instead, she does so when she would be about to roll a saving throw, initiative check, or appropriate skill check.

Seek Guidance (Ex): Whenever the mirror witch consults with her patron fragment, she can spend 10 minutes instead of the usual 1 minute and attempt a single Knowledge check. She gains a +2 insight bonus on any Knowledge check she attempts during such a consultation.

Greater Omens (Ex): The number of times per day that the mirror witch can use cryptic omens increases by an amount equal to the Intelligence modifier of the patron mirror. Furthermore, after consulting with her patron for 1 minute, she can expend a use of cryptic omens to gain the effects of augury instead of one of the usual three benefits.

Specialized Knowledge (Ex) The mirror witch chooses a number of Knowledge skills equal to the patron mirror’s Intelligence modifier (and chooses more as the mirror’s Intelligence modifier increases). When the witch consults her patron fragment with seek guidance for a Knowledge skill of one of the chosen types, the insight bonus increases by an amount equal to the mirror’s Intelligence modifier. For example, at 5th and 6th levels, she gains a +4 insight bonus on a chosen Knowledge skill instead of the normal +2.

Clairvoyance/Clairaudience (Sp): By consulting her patron fragment for 10 minutes, the mirror witch can expend a single use of cryptic omens to cast clairvoyance/clairaudience as a spell-like ability with a caster level equal to her witch level.

Scrying (Sp): By consulting with her patron fragment for 1 hour, the mirror witch can expend a single use of cryptic omens to use scrying as a spell-like ability with a caster level equal to her witch level, using the patron mirror as the focus.

Mirror Casting (Su): When using the mirror’s scrying ability, detect chaos, detect evil, detect good, detect law, detect magic, message, read magic, and tongues all function reliably through the sensor. Also, if the mirror witch is at least 15th level, there is a 5% chance each of the following spells operates successfully through the sensor: cause fear, charm person, command, crushing despair, deep slumber, enthrall, fear, hold person, moonstruckAPG, seek thoughts, and sleep; a creature that succeeds at its saving throw against one of these linked spells is forever immune to that particular mirror witch’s attempts to cast that spell on that creature through her mirror.