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GameMastery Guide / Adventures / Wilderness / Environment

Hills

Source GameMastery Guide pg. 222
Hills can be of many different types. They might be rolling hills in a broad grassland, or they can be the transitional point between plains and more rugged mountains. They could be small, craggy bluffs or smooth, gentle slopes. Much depends on the terrain surrounding the hilly area. Streams or rivers may wind between the hills, cutting their banks. If the hills are the tallest features in an area, they are of immense strategic value: anyone who occupies them can see farther than would-be enemies.

The following sections of the Pathfinder RPG Core Rulebook can help flesh out hills terrain. Hills terrain is described here; hills also provide a good setting for both natural caves and dungeons. Additional environmental hazards for hill encounters include avalanches, the danger of falls, icy terrain, inclement weather, rivers and streams, and rubble. Hills used as defensive positions might also incorporate trenches and berms.