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Mastering the Wild / Trophies and Treasures

Selling Trophies

Source Ultimate Wilderness pg. 163
Once a trophy is created, it can be kept or sold. Generally, a trophy can be sold to any merchant for its full value, as if it were an art object, but at the GM’s discretion, certain trophies may require the PC to seek out black markets or specialized merchants to receive the full price. In some societies, selling certain trophies may be illegal or have other ramifications.

A trophy’s value is determined by the CR of the creature from which it was harvested, as indicated on the following table. For all purposes related to harvesting trophies, the CR refers to a creature’s CR without any class levels (a CR 10 troll oracle would still count as a CR 5 source for any trophies it yields). Note that the value for bounties for defeating specific creatures should not be governed by these rules but should instead be determined by the GM as appropriate for the adventure. Creatures that do not have racial Hit Dice and whose CR is defined by class level generally do not provide valuable components for trophies.

Table 4-9: Trophy Value by CR

CRValue
150 gp
2100 gp
3150 gp
4200 gp
5300 gp
6400 gp
7500 gp
8650 gp
9850 gp
101,000 gp
111,400 gp
121,800 gp
132,300 gp
143,000 gp
153,900 gp
165,000 gp
176,400 gp
188,000 gp
1910,500 gp
2013,000 gp