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Mastering Intrigue / Social Conflicts / Freeform Events

Creating Actions and Goals

Source Ultimate Intrigue pg. 170
Each freeform event you create should have a number of actions the PCs can take to achieve their goals. It’s always better to create more actions and goals than you might need, and to have a variety of them, so multiple characters can participate in the event. Often these goals will revolve around a check or taking a specific action.
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