Pathfinder Unchained / Diseases and Poisons / Poisons
Source Pathfinder Unchained pg. 139
Healthy—Sluggish—Stiffened—Staggered—Immobile—Dead
Sluggish: A character rendered sluggish by Dexterity poison has dulled reactions. He takes a –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Stiffened: A character stiffened by Dexterity poison feels numb and stiff. He is considered flat-footed and is denied his Dexterity bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity.
Staggered: A character staggered by Dexterity poison is so slowed and stiffened that he gains all the effects of the staggered condition (except that he can take a full-round action if it is purely mental).
Immobile: A character rendered immobile by Dexterity poison cannot move his body at all. He is helpless and can take only purely mental actions.
Dead: The character’s body becomes completely incapable of movement and dies.