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Pathfinder Unchained / Revised Action Economy

Final Considerations

Source Pathfinder Unchained pg. 109
Some spells and abilities in the game grant extra actions. The two benchmark abilities are the Combat Reflexes feat and the haste spell. The following describes how to use these in this system, which should serve as a guide for how to fit in similar abilities.

Combat Reflexes: If you have this feat, you can take a number of additional reactions between your turns equal to your Dexterity bonus, but those reactions can be used only to make attacks of opportunity. You gain all the other abilities of this feat.

Haste: When under the effects of haste, you gain 1 additional act each round, which can be used only to take an attack simple action. This doesn’t stack with any other effect that grants an increase in your number of acts per turn. If you have multiple effects that give you additional acts, you can pick only one such effect to benefit from each turn. You gain all the other benefits of the spell.