| Event | Honor Points |
| Become the leader of the clan | +50 |
| Defeat the leader of your tribe in single combat and become leader | +20 |
| Gain justice for a large slight to your family, tribe, or clan | +3 |
| Defend your village or camp from a raid | +2 |
| Develop a recognizable and feared persona | +2 |
| Go far beyond the basics of hospitality | +2 |
| Represent your tribe at a clan gathering | +2 |
| Stand against 10 opponents (whether the conflict is physical, social, or artistic) | +2 |
| Challenge the leader of your tribe to single combat for leadership | +1 |
| Develop a new tribal tradition | +1 |
| Enact tribal justice for a serious transgression | +1 |
| Gain justice for a small insult to your family, tribe, or clan | +1 |
| Party enforces the code of hospitality | +1 |
| Break tribal behavioral code | -1 |
| Speak ill of your clan outside your clan | -1 |
| Speak ill of your tribe outside your tribe | -2 |
| Back down from a one-on-one fight | -3 |
| Ignore tribal command structure | -3 |
| Party refuses hospitality to other travelers | -3 |
| Speak out against a member of your family | -3 |
| Party takes advantage of hospitality, then betrays the hosts | -5 |