| Event | Honor Points |
| Become a guildmaster (city population 25,000+)1 | +50 |
| Become a guildmaster (city population 10,000+)1 | +25 |
| Adopt a specific criminal code2 | +4 |
| End a long-running feud (1+ years) with a criminal more honorable than you3 | +3 |
| Party humiliates an honorable noble4 | +3 |
| Corrupt a high-ranking public official5 | +2 |
| Willingly take the fall for a higher-ranking criminal | +2 |
| Minstrels willingly sing about your exploits5 | +1 |
| Defeat a legal challenge, be acquitted, or avoid sentencing | +1 |
| Party agrees to and then commits a significant crime | +1 |
| Steal a powerful magic item or valuable treasure | +16 |
| Be convicted of a significant crime | +1 |
| Pay minstrels to sing about your exploits | -2 |
| Willingly work with the authorities to prevent or solve a crime | -2 |
| Party agrees to commit a crime and then reneges | -3 |
1 These events don’t stack for the same city. If the city’s population increases after you become guildmaster, you gain the difference in honor points between the two events.