|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Rules Index
|
GM Screen
Mastering Combat
/
Performance Combat
Performance Combat Check
Source
Ultimate Combat pg. 154
Whenever a combatant has a chance to affect the crowd’s attitude, she makes a performance combat check. The check is a Charisma ability check modified by the base attack bonus of the character plus any ranks the character has in Perform (act), Perform (comedy), or Perform (dance), whichever is highest. Making a performance combat check is usually a swift action, triggered when a combatant performs a trigger action (see the Affecting the Crowd’s Attitude section).
Base Attack Bonus
Bonus on Performance Combat Check
0
+0
1-5
+1
6-10
+2
11-15
+3
16+
+4
Highest Perform Rank
Bonus on Performance Combat Check
0
+0
1-5
+1
6-10
+2
11-15
+3
16+
+4
Using a performance weapon grants a combatant a +2 bonus on performance combat checks. Some feats, spells, or other circumstances may grant a combatant a bonus on performance combat checks.
Succeeding at a performance combat check improves the attitude of the crowd by one step. Unlike skill checks, a roll of a natural 20 on a performance combat check always succeeds. Failing the check either leaves the attitude unchanged or, if the check fails by 5 or more, causes the attitude of the crowd to decrease by one step. The DC of the check is determined by the crowd’s current attitude, with a number of adjustments to the DC granted by the circumstances of the performance combat. If the crowd’s current attitude is helpful, a successful check grants the favored side 1 victory point.