Weapons | Armor | Special Materials | Miscellaneous

Simple | Martial | Exotic | Ammunition | Firearms | Mods | Siege Engines | Special


Source Ultimate Equipment pg. 21, Ultimate Combat pg. 134


Cost 20 gp Weight 10 lbs.
Damage 1d8 (small), 1d10 (medium); Critical x4; Range —; Type B; Special
Category Two-Handed; Proficiency Exotic
Weapon Groups Hammers


A slight improvement over the greatclub, this weapon consists of a long, slender length of wood or metal whose upper half is shod with a thick sheet of studded iron. The iron gives added weight and strength to the club, while the studs are designed to crack helmets and armor.