Weapons | Armor | Special Materials | Miscellaneous


Simple | Martial | Exotic | Ammunition | Firearms | Mods | Siege Engines | Special


Switchscythe

Source Adventurer's Armory 2 pg. 9

Statistics

Cost 18 gp Weight 10 lbs.
Damage 1d6 (small), 2d4 (medium); Critical x4; Range —; Type P or S; Special trip
Category Two-Handed; Proficiency Exotic
Weapon Groups Blades, Heavy

Description

This scythe has a spring-loaded blade that folds down into the weapon’s handle. Opening the scythe blade is a swift action, and closing it again is a standard action. You can use Bluff or Sleight of Hand to treat a closed switchscythe as a hidden weapon; the apparatus can be disguised with 1 minute of work, which grants a +5 bonus on such checks. This disguise is ruined when the weapon is opened and must be reapplied to hide the weapon again. Any effects that apply to a scythe also apply to a switchscythe.