Weapons | Armor | Special Materials | Miscellaneous

Simple | Martial | Exotic | Ammunition | Firearms | Mods | Siege Engines | Special

Spiked armor

Source Ultimate Equipment pg. 18, PRPG Core Rulebook pg. 142


Cost +50 gp Weight special
Damage 1d4 (small), 1d6 (medium); Critical x2; Range —; Type P; Special
Category Light; Proficiency Martial
Weapon Groups Close


You can outfit your armor with spikes, which can deal damage in a grapple or as a separate attack. See the armor spikes entry on page 10 for details. Armor spikes can’t be disarmed.