Barbed spearSource Giant Hunter's Handbook pg. 24StatisticsCost 15 gp Weight 10 lbs. Damage 1d4 (small), 1d6 (medium); Critical x2; Range —; Type P; Special fragile, reach, see text Category Two-Handed; Proficiency ExoticDescriptionA barbed spear is a 10-foot-long polearm with a fourpronged head similar to a caltrop. The head is connected to the pole by a single weak bolt, giving the weapon the fragile condition. When you use a barbed spear to attack a creature that is prone, flying above you, or at least one size category larger than you, you can make a melee attack with a –4 penalty to jam the barbed head into the target’s foot. If you’re successful, the target takes 1 point of damage and the barbed head breaks off in the target’s foot. The barb then acts as a caltrop, wounding the creature’s foot and halving its speed. This movement penalty lasts for 24 hours, or until the creature is treated with a successful DC 15 Heal check or receives at least 1 point of magical healing. Like caltrops, barbed spears may not work against unusual opponents. A barbed spear that embeds its caltrop-like head into a target’s foot gains the broken condition, and can’t be used as a weapon until it’s repaired.
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