Source Potions and Poisons pg. 27 Type injury; Addiction moderate, Fortitude DC 25 Price 55 gp Effect 1 hour; +2 alchemical bonus to Strength and immunity to pain effects Effect after 1 hour; the user gains the exhausted condition Damage 1d4 Int damage Common among desperate adventurers, gladiatorial combatants, and orc tribes, ruk tar is often applied after the first blood of a fight is spilled, using the wound as an opportunity to enhance the user's abilities to ensure victory.
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