Name | Replaces | Summary |
Ancient Lorekeeper | Mystery Bonus Skills; 4th, 6th, 8th, 10th, 12th, 14th, 16th, and 18th-level Bonus Spells | (Elf Only) The ancient lorekeeper is a repository for all the beliefs and vast knowledge of an elven people. |
Black-Blooded Oracle | Oracle’s Curse | The black-blooded oracle has been infused with the eerie influence of strange fluids that seep from the rock in the deepest pits of the Darklands, the so-called Black Blood of Orv. |
Community Guardian | Mystery Class Skills; 2nd, 4th, 6th, 10th, 12th level Mystery Bonus Spells; 1st, 3rd-level Revelations | (Halfling Only) The community guardian is chosen to protect and succor the weak and innocent within her community. |
Cyclopean Seer | Class Skills; Curse; Bonus Spells; 1st and 7th-level Revelations; Final Revelation | A cyclopean seer draws power from the mysterious prophetic abilities of ancient giants. |
Divine Numerologist | 10th, 12th, 14th, 16th, 18th-level Mystery Bonus Spells; 1st, 7th-level Revelation; Final Revelation | Divine numerologists use esoteric mathematics and numbers traditions to peer into the past and future and extract meaningful portents. |
Dual-Cursed Oracle | Oracle’s Curse; Mystery Class Skills; Mystery Bonus Spells | All oracles are cursed to some degree, but some oracles bear an even heavier burden. |
Elementalist Oracle | 4th, 6th, 8th, 10th ,12th, 18th-level Mystery Bonus Spells; 1st, 11th-level Revelation; Final Revelation | An elementalist oracle has an affinity with the elements and elemental creatures. She can communicate with elemental creatures, and can eventually become an elemental herself. |
Enlightened Philosopher | Mystery Class Skills; Mystery Bonus Spells; 7th-level Revelation; Final Revelation | The enlightened philosopher seeks enlightenment through compassion, moderation, and humility. |
Hermit | Mystery; Curse; 4th, 8th, 12th, 16th-level Bonus Spells; 1st, 7th-level Revelation | A hermit is a recluse who gained her oracular powers from isolation in a deep desert, on a mountain peak, or in another secluded location. |
Inerrant Voice | 2nd, 4th, 8th, 14th-level Bonus Spells; 3rd-level Revelation | An inerrant voice serves as a spiritual advisor to either a monarch or noble. |
Keleshite Prophet | Mystery Skills; 6th, 10th, 12th, 16th, 18th-level Bonus Spells; 1st-level Revelation | Keleshite prophets help guide and serve the vast Padishah Empire of Kelesh and its interests across Golarion. |
Ocean's Echo | Mystery Bonus Skills; 4th, 8th, 10th, 12th, 14th-level Bonus Spells; 1st, 3rd, 15th-level Revelation | Although many merfolk claim deep connections to both art and the natural world, a rare few merfolk can manipulate the forces of nature and weave them into song. |
Pei Zin Practitioner | Mystery Class Skills; 1st-, 7th-level Revelation | In distant Tian Xia, herbalists practice an obscure alchemical art known as Pei Zin herbalism, which involves medicinal and restorative techniques that are used throughout much of that continent. |
Planar Oracle | Mystery Bonus Spells; 3rd-level Revelation; Final Revelation | A planar oracle has an affinity with one of the Outer Planes. |
Possessed Oracle | Oracle’s Curse; Mystery Bonus Spells; 1st-level Revelation | Some oracles are possessed by spirits, demons, or similar beings. |
Psychic Searcher | Bonus Spells; 2nd-level Mystery Spell; 3rd-level Revelation | A psychic searcher is devoted to revealing the hidden within the world around her by sensing and communing with residual mental energy, haunts, and fragments of living spirits that can dwell in objects or rooms. |
Purifier | Bonus Spells; Spellcasting; 3rd, 7th, 11th-level Revelation | (Aasimar Only) The purifier seeks out signs of possession or mind control that manifest from unwilling (and often unwitting) servants for fiendish corruptors and their mortal minions. |
Reincarnated Oracle | Oracle’s Curse; Bonus Spells; 1st, 3rd, or 7th-level Revelations (must pick two) | (Samsaran Only) A reincarnated oracle draws her knowledge and power from the experiences of her previous lives. |
River Soul | Class Skills; 2nd, 6th, 8th, 10th ,18th-level Mystery Bonus Spells; Oracle's Curse; 1st, 11th-level Revelation; Final Revelation | River soul oracles derive their powers from their bonds with rivers, whether these waterways are rapid cascades or lazy channels plied by boats. |
Seeker | Mystery Class Skills, 3rd-level Revelation, 15th-level Revelation | The seeker is obsessed with learning about their heritage and history, researching ancient texts and obscure ruins for clues. |
Seer | Mystery Bonus Spells; 1st-level Revelation; 3rd-level Revelation | While all oracles possess some ability at divination, the seer is a true prophet, able to see things as they really are, or will be. |
Shigenjo | Class Skills; Bonus Spells; 7th-level Revelation; Final Revelation | (Tengu Only) The shigenjo walks the path of enlightenment and transcendence by seeking oneness with the celestial spirits. |
Spirit Guide | Class Skills; 3rd, 7th, and 15th-level Revelations | Through her exploration of the universe’s mysteries, a spirit guide opens connections to the spirit world and forms bonds with the entities that inhabit it. |
Stargazer | Mystery Bonus Spells; 1st-level Revelation; 7th-level Revelation | Some oracles seek meaning in the pattern of the stars across the night sky, the trails of comets, and the eternal orbits of the planets. |
Tree Soul | Class Skills; Weapon and Armor Proficiency; 2nd, 10th, 12th, 14th, 16th, 18th-level Mystery Bonus Spells; Oracle's Curse; 1st, 11th-level Revelation; Final Revelation | Tree souls develop an affinity not just with trees but also with objects carved from them, feeling the essence of the tree’s spirit living within. |
Warsighted | 1st, 7th, 11th, and 15th-level Revelations | A warsighted’s unique gifts are not in strange magical revelations, but in her ability to adapt in the midst of a battle with new fighting techniques. |