|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Alchemist
|
Antipaladin
|
Arcanist
|
Barbarian
|
Barbarian (Unchained)
|
Bard
|
Bloodrager
|
Brawler
|
Cavalier
|
Cleric
|
Druid
|
Fighter
|
Gunslinger
|
Hunter
|
Inquisitor
|
Investigator
|
Kineticist
|
Magus
|
Medium
|
Mesmerist
|
Monk
|
Monk (Unchained)
|
Ninja
|
Occultist
|
Oracle
|
Paladin
|
Psychic
|
Ranger
|
Rogue
|
Rogue (Unchained)
|
Samurai
|
Shaman
|
Shifter
|
Skald
|
Slayer
|
Sorcerer
|
Spiritualist
|
Summoner
|
Summoner (Unchained)
|
Swashbuckler
|
Vigilante
|
Warpriest
|
Witch
|
Wizard
Companion
|
Drake
|
Eidolon
|
Eidolon (Unchained)
|
Familiar
|
Phantom
Adept
|
Aristocrat
|
Commoner
|
Expert
|
Warrior
Arcanist Class Details
|
Exploits
|
Archetypes
Alter Enhancements
(Su)
Source
Advanced Class Guide pg. 13
Strength
Greater
An arcanist with this exploit can modify the enhancements placed on a weapon, suit of armor, or shield. The arcanist can use this exploit to change one weapon or armor special ability to another with an equal cost. This ability can only be used to change the item’s special abilities, not its enhancement bonus. Using this ability requires the arcanist to touch the item as a full-round action and expend 1 point from her arcane reservoir, and doing so provokes an attack of opportunity. This ability cannot be used on an item in the possession of an unwilling creature. This change lasts for a number of minutes equal to the arcanist’s Charisma modifier (minimum 1). The arcanist must have the arcane weapon exploit to select this exploit.