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Contains Exact Name Match: Cohort (Rules)

Rules

Cohort, Advancing Companions, Leadership Modifiers, The Role of Cohorts and Followers, Finding a Replacement, Issues of Control, Follower, Reviving a Dead Companion, Tips for Remembering Companions, Fame 20, Monstrous Allies, Reading a Manager Stat Block, Reviving and Replacing Companions, Support and Obligation, Adjusting for Limitations, Campaign Systems, Companions, Construction and Recruitment Delays, Downtime Events, During the Game, Eidolon, Handling Treasure, Making NPCs Unique, Remembering Companions, Upkeep Phase

Feats

Leadership, Practiced Leadership, Monstrous Companion, Vile Leadership, Taldan Knight, Recruits, Squire, Torchbearer, Commander of Goblinkind, Groom, Light Bearer, Page, Touched by Sacred Fire, Weapon Bearer

Archetypes

Cult Master (Mesmerist), Daring General (Cavalier), Instructor (Wizard), Proselytizer (Warpriest), Warlord (Skald), Esquire (Cavalier), Hatharat Agent (Bard)

Prestige Classes

Low Templar, Noble Scion, Champion of Irori, Pathfinder Delver, Sentinel

Feats - Combat Feats

Heroic Leader

Traits

Wicked Leader

Deities

Olheon

Magic Items - Artifacts

Deck of Many Things, Harrow Deck of Many Things

Monsters

Buraq, Cervine Protector, Atamahuta, Cinder Wolf, Cynosphinx, Dragonne, Japalisura, Thoxel Demon

Mythic Material

Loyalty, Guardian, Hierophant, Interplanar Prestige, Mythic Companion, Mythic Companion, Possess Companion

NPCs

Fighting School (Master)

Spells/Rituals

Spellcasting Contract, Lesser

Magic Items - Magic Rods

Suzerain Scepter

Magic Items - Wondrous Items

Crown of Conquest

Races

Caretaker, Eye for Talent, Shaman Enhancement