Contains Exact Name Match: Cohort (Rules)Rules
Cohort, Advancing Companions, Leadership Modifiers, The Role of Cohorts and Followers, Finding a Replacement, Issues of Control, Follower, Reviving a Dead Companion, Tips for Remembering Companions, Fame 20, Monstrous Allies, Reading a Manager Stat Block, Reviving and Replacing Companions, Support and Obligation, Adjusting for Limitations, Campaign Systems, Companions, Construction and Recruitment Delays, Downtime Events, During the Game, Eidolon, Handling Treasure, Making NPCs Unique, Remembering Companions, Upkeep PhaseFeats
Leadership, Practiced Leadership, Monstrous Companion, Vile Leadership, Taldan Knight, Recruits, Squire, Torchbearer, Commander of Goblinkind, Groom, Light Bearer, Page, Touched by Sacred Fire, Weapon BearerArchetypes
Cult Master (Mesmerist), Daring General (Cavalier), Instructor (Wizard), Proselytizer (Warpriest), Warlord (Skald), Esquire (Cavalier), Hatharat Agent (Bard)Prestige Classes
Low Templar, Noble Scion, Champion of Irori, Pathfinder Delver, SentinelFeats - Combat Feats
Heroic LeaderTraits
Wicked LeaderDeities
OlheonMagic Items - Artifacts
Deck of Many Things, Harrow Deck of Many ThingsMonsters
Buraq, Cervine Protector, Atamahuta, Cinder Wolf, Cynosphinx, Dragonne, Japalisura, Thoxel DemonMythic Material
Loyalty, Guardian, Hierophant, Interplanar Prestige, Mythic Companion, Mythic Companion, Possess CompanionNPCs
Fighting School (Master)Spells/Rituals
Spellcasting Contract, LesserMagic Items - Magic Rods
Suzerain ScepterMagic Items - Wondrous Items
Crown of ConquestRaces
Caretaker, Eye for Talent, Shaman Enhancement