Rules | GM Screen

<- Return to All Rules (Group by Source)
<- Return to Retraining

All Rules in Retraining

+ An entry marked with this has additional sections within it.

Hit Points

Source Ultimate Campaign pg. 191
Sometimes the dice aren’t in your favor when you gain a level and the hit points you roll are especially low. Unlike retraining other character abilities, retraining hit points doesn’t involve replacing an existing ability with a new one, it just increases your maximum hit points.

Retraining hit points takes 3 days and requires you to spend time at a martial academy, monk monastery, or with some kind of master of combat who is at least one level higher than you. At the end of the training period, increase your hit points by 1. You can retrain hit points only if your maximum hit point total is less than the maximum possible hit point total for your character.

Example: If you are a fighter 5 with Constitution 14 and you haven’t allocated any of your favored class bonus to hit points, your maximum possible hit point total is 60: (d10 HD + 2 from Constitution) × 5 levels. If your maximum hit point total is already 60, you can’t retrain hit points because you are already at the limit. If you took the Toughness feat, you would gain 5 hit points and your maximum possible hit point total would also increase by 5, which means your ability to retrain hit points would be the same as without the feat.