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Rules Index
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GM Screen
GameMastery Guide
/
Advanced Topics
/
Sanity and Madness
Curing Insanity
Source
GameMastery Guide pg. 250
All insanities have a DC that represents the insanity’s strength. An insanity’s DC indicates the Will save you need to roll in order to resist contracting the insanity when you are initially exposed to it, but also the DC you need to make to recover. Recovering from an insanity naturally is a lengthy process—once per week, you make a Will save against the insanity’s current DC. If you succeed on this save, the insanity’s DC is reduced by a number of points equal to your Charisma bonus (minimum of 1). You continue to suffer the full effects of the insanity until its DC is reduced to 0, at which point you are cured and the insanity vanishes completely.
Lesser restoration
has no effect on insanity, but
restoration
reduces the current DC of one insanity currently affecting a target by an amount equal to the caster’s level.
Greater restoration
,
heal
,
limited wish
,
miracle
, or
wish
immediately cures a target of all insanity.