| Task | Craft Skill | DC |
| Determine what culture (e.g., elves, frost giants, etc.) made an item | By item type | 15 |
| Identify a famous maker's mark | By item type | 10 |
| Identify an obscure maker's mark1 | By item type | 20 |
| Identify the creator of an item with no mark1 | By item type | 30 |
| Determine the hardness and hit points of an item1 | By item type | 20 |
| Determine the items an alchemist makes with substances from his lab1 | Alchemy | 15 |
| Etch metal armor plates with decorative designs | Armor or paintings | 15 |
| Identify a suit of masterwork armor on sight | Armor | 15 |
| Determine what type of environment a basket's material came from | Baskets | 10 |
| Determine the specific region a basket's material came from | Baskets | 20 |
| Smelt ore and refine the metal | Blacksmithing | 15 |
| Create armor spikes or shield spikes without Craft (armor)1 | Blacksmithing | +5 |
| Determine a book's approximate age | Books | 10 |
| Identify a composite bow on sight | Bows | 10 |
| Identify a masterwork bow on sight | Bows | 15 |
| Determine a writer's experience level and handedness1 | Calligraphy | 10 |
| Write an invitation that matches appropriate social conventions | Calligraphy | 10 |
| Create a makeshift barrel or crate | Carpentry | 10 |
| Create a rudimentary raft from found materials | Carpentry or ships | 15 |
| Carve fine woodworking | Carpentry or sculptures | 15 |
| Create wooden armor or a wooden shield without Craft (armor) | Carpentry | +5 |
| Correctly dye a garment or bolt of cloth | Cloth | 10 |
| Mend a sail | Cloth, clothing, or ships | 15 |
| Tailor a garment to another size or body shape | Clothing | 10 |
| Create temporary cold-weather gear (grants a +2 bonus) | Clothing | 20 |
| Create padded armor without Craft (armor) | Clothing | +5 |
| Locate or identify naturally formed glass | Glass | 10 |
| Identify the work of famous jewelers | Jewelry | 15 |
| Create a fake gemstone1 | Jewelry | Opposed2 |
| Identify the sort of creature from which a piece or leather came1 | Leather | 103 |
| Skin an animal and tan the hide | Leather | 15 |
| Create a high-quality item from the hide of a nonstandard creature | Leather | 20 |
| Create leather, studded leather, or hide armor without Craft (armor) | Leather | +5 |
| Aid another on a Disable Device check to open a lock1 | Locks | 5 |
| Tune a musical instrument | Musical instruments | 10 |
| Create paint or other pigments from scratch | Paintings | 10 |
| Re-create someone's likeness from memory | Paintings | 15 |
| Re-create someone's likeness from an eyewitness account | Paintings | 20 |
| Create a temporary or makeshift kiln | Pottery | 20 |
| Make a mold of an object or part of a body | Sculptures | 10 |
| Alter shoes to a different size or foot shape1 | Shoes | 10 |
| Recognize a famous ship and where it likely came from | Ships | 10 |
| Identify whether a stone wall is entirely stone or a veneer | Stonemasonry | 10 |
| Create a temporary stone support or small rampart with found supplies | Stonemasonry | 15 |
| Determine the age of a mechanical trap | Traps | 15 |
| Identify a masterwork weapon on sight | Weapons | 15 |
1 A character must be trained in the listed skill to attempt this task.