|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Rules Index
|
GM Screen
GameMastery Guide
/
Running a Game
/
How to Run a Game
/
The Art of GMing
/
Presentation
Lighting
Source
GameMastery Guide pg. 31
Lighting is like music; it’s easy to overdo it. But a single candle or dimmer switch can get people to focus, or at least get their attention off their phone or laptop and onto the gaming table. The main thing lighting can do is help minimize distractions. A single spotlight on the center of the GM screen and battlemat usually does very well, if you can set up a table lamp to do so while still allowing enough light for people to see their character sheets.