Signifer of the NailSignifer of the Nail CR 6Source Castles of the Inner Sea pg. 29 XP 2,400 Human sorcerer 6/Hellknight Signifer 1 (Pathfinder Campaign
Setting: Paths of Prestige 28)
LE Medium humanoid (human)
Init +1; Senses Perception +1
Aura aura of lawPOP
DefenseAC 21, touch 11, flat-footed 20 (+10 armor, +1 Dex)
hp 51 (7 HD; 6d6+1d8+24)
Fort +4, Ref +3, Will +7; +2 vs. poison, +2 vs. visual effects Resist fire 5
OffenseSpeed 20 ft.
Melee +1 halberd +5 (1d10+2/×3)
Ranged mwk light crossbow +5 (1d8/19–20)
Spell-Like Abilities (CL 6th; concentration +9) 6/day—corrupting touch (3 rounds)
Sorcerer Spells Known (CL 6th; concentration +9)
3rd (4/day)—hold person (DC 16)
2nd (6/day)—bull’s strength, flaming sphere (DC 16), scorching ray
1st (7/day)—charm person (DC 16), magic missile, protection
from good, shield, summon monster I
0 (at will)—arcane mark, bleed (DC 13), daze (DC 13), light,
message, ray of frost, read magic
Bloodline infernal
TacticsBefore Combat A Hellknight signifer casts shield on herself if
she senses she may soon enter battle.
During Combat Should their charms and safeguards fail them,
Hellknight signifers use evocation spells to deadly effect,
zealously launching scorching rays and magic missiles at
their foes.StatisticsStr 12, Dex 13, Con 14, Int 8, Wis 12, Cha 16
Base Atk +3; CMB +4; CMD 15
Feats Arcane Armor Training, Eschew Materials, Light Armor
Proficiency, Medium Armor Proficiency, Spell Focus
(evocation), Toughness Skills Intimidate +9, Knowledge (planes) +4, Sense Motive +7,
Spellcraft +7
Languages Common
SQ bloodline arcana (+2 DC for charm spells), signifer maskPOP
Combat Gear potions of cure light wounds (2), scroll of fireball,
scroll of invisibility; Other Gear +1 full plate, +1 halberd,
mwk light crossbow
Citadel Vraid is a hostile place for virtually anyone but the
Hellknights who rule it. Since armigers make up the bulk
of Citadel Vraid’s denizens, intruders often encounter these
rookie Hellknights before rousing the attention of higherups.
Most armigers have up to 4 or 5 class levels in fighter
or ranger, though some pupils have backgrounds as cavaliers
or even rogues. Citadel Vraid’s Hellknights and signifers
are significantly more challenging than their greener
associates, and possess at least 1 level in either the Hellknight
or Hellknight Signifer prestige class (see Pathfinder Campaign
Setting: The Inner Sea World Guide and Pathfinder Campaign
Setting: Paths of Prestige, respectively). The following is an
example of a typical Signifer of the Nail from Citadel Vraid.
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