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Rage Flame

Rage Flame CR 18

Source NPC Codex pg. 78
XP 153,600
Half-orc druid 19
CN Medium humanoid (human, orc)
Init +6; Senses darkvision 60 ft.; Perception +23

Defense

AC 28, touch 16, flat-footed 26 (+8 armor, +3 deflection, +2 Dex, +1 insight, +4 shield)
hp 161 (19d8+72)
Fort +16, Ref +11, Will +22; +4 vs. fey and plant-targeted effects
Defensive Abilities orc ferocity; Immune poison; Resist fire 20

Offense

Speed 20 ft.
Melee +1 club +17/+12/+7 (1d6+3)
Ranged +1 sling +17/+12/+7 (1d4+3)
Special Attacks wild shape 8/day
Spell-Like Abilities (CL 19th; concentration +27)
11/day—fire bolt
Druid Spells Prepared (CL 19th; concentration +27)
9th—elemental swarmD (fire spell only), empowered fire storm (3, DC 27)
8th—quickened cure serious wounds, incendiary cloudD (DC 26), reverse gravity, sunburst (DC 28), word of recall
7th—quickened cure moderate wounds, fire storm (2, DC 27),elemental body IVD (fire only), heal, true seeing
6th—fire seedsD, empowered flame strike (3, DC 24), greater dispel magic, mass cat’s grace
5th—cure critical wounds (2), fire shieldD, stoneskin, wall of fire (2)
4th—dispel magic (2), flame strike (2, DC 24), freedom of movement, ice storm (DC 24), wall of fireD
3rd—fireballD (5, DC 23), greater magic fang, protection from energy (DC 21)
2nd—barkskin (2), bull’s strength (2), hold animal (DC 20), produce flameD, lesser restoration
1st—burning handsD (2, DC 21), cure light wounds, endure elements, faerie fire (2), shillelagh
0 (at will)—create water, flare (DC 20), guidance, resistance
D Domain spell; Domain Fire

Tactics

Before Combat The druid casts shambler once per week and casts ironwood on his armor every 19 days.
During Combat The druid sends shambling mounds into combat, casts mass cat’s grace, wild shapes into a Huge fire elemental, and moves in to flank.

Statistics

Str 14, Dex 14, Con 14, Int 10, Wis 26, Cha 8
Base Atk +14; CMB +16; CMD 32
Feats Blind-Fight, Combat Casting, Empower Spell, Greater Spell Focus (evocation), Improved Initiative, Natural Spell, Power Attack, Quicken Spell, Spell Focus (evocation), Toughness
Skills Climb +6, Fly +6, Handle Animal +5, Intimidate +1, Knowledge (geography) +7, Knowledge (nature) +13, Knowledge (planes) +4, Linguistics +5, Perception +23, Ride +6, Sense Motive +16, Spellcraft +15, Survival +21, Swim +6
Languages Auran, Common, Draconic, Druidic, Giant, Ignan, Orc, Terran
SQ a thousand faces, nature bond (Fire domain), nature sense, orc blood, timeless body, trackless step, weapon familiarity, wild empathy +18, woodland stride
Combat Gear potions of cure serious wounds (2), potion of haste, scroll of mass cure serious wounds; Other Gear +2 wild ironwood breastplate, +2 animated darkwood heavy wooden shield, +1 club, +1 sling with 10 bullets, belt of mighty constitution +2, cloak of resistance +3, dusty rose prism ioun stone, headband of inspired wisdom +6, ring of protection +3, holly and mistletoe, spell component pouch, silver crown (worth 200 gp), 63 gp

These druids dwell in the most explosive spots in the world.