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Midnight Dancer

Midnight Dancer CR 12

Source NPC Codex pg. 237
XP 19,200
Half-orc bard 9/shadowdancer 4
NE Medium humanoid (human, orc)
Init +2; Senses darkvision 90 ft., see invisibility; Perception +15

Defense

AC 20, touch 14, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 dodge, +1 natural)
hp 71 (9d8+4d8+9)
Fort +4, Ref +12, Will +8; +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities evasion, orc ferocity, uncanny dodge

Offense

Speed 30 ft.
Melee +1 dagger +12/+7 (1d4+3/19–20)
Ranged +1 light crossbow +12 (1d8+1/19–20)
Special Attacks bardic performance 24 rounds/day (move action; countersong, dirge of doom, distraction, fascinate, inspire competence +3, inspire courage +2, inspire greatness, suggestion)
Spell-Like Abilities (CL 4th; concentration +8)
2/day—shadow illusion (DC 15)
1/day—shadow call (DC 18)
Bard Spells Known (CL 9th; concentration +13)
3rd (4/day)—cure serious wounds, deep slumber (DC 18), gaseous form, see invisibility
2nd (5/day)—darkness, invisibility, silence (DC 16), suggestion (DC 17)
1st (6/day)—cure light wounds, lesser confusion (DC 16), remove fear, silent image (DC 15), sleep (DC 16)
0 (at will)—daze (DC 15), ghost sound (DC 14), lullaby (DC 15), mage hand, message, open/close

Tactics

Before Combat The shadowdancer casts see invisibility.
During Combat Keeping to the shadows at the edge of battle, the shadowdancer supports allies and uses crossbow shots and debilitating spells against enemies.
Base Statistics Without see invisibility, the shadowdancer’s statistics are Senses darkvision 90 ft.

Statistics

Str 14, Dex 14, Con 10, Int 15, Wis 8, Cha 18
Base Atk +9; CMB +11; CMD 25
Feats Combat Casting, Combat Reflexes, Dodge, Iron Will, Lightning Reflexes, Mobility, Spell Focus (enchantment)
Skills Acrobatics +15, Climb +10, Disable Device +12, Disguise +10, Intimidate +6, Knowledge (dungeoneering) +19, Knowledge (local) +14, Perception +15, Perform (act) +15, Perform (dance) +14, Sleight of Hand +10, Stealth +23, Swim +7, Use Magic Device +17
Languages Common, Goblin, Orc
SQ bardic knowledge +4, hide in plain sight, lore master 1/day, orc blood, rogue talent (fast stealth), shadow jump (40 feet/day), summon shadow, versatile performance (act, dance), weapon familiarity
Combat Gear +1 human-bane bolts (5), +1 undead-bane bolts (5); Other Gear +3 leather armor, +1 dagger, +1 light crossbow with 20 bolts, dagger, amulet of natural armor +1, cloak of elvenkind, headband of alluring charisma +2, ring of protection +1, 1,038 gp

These bards grant support though a subtle dance of shadows.

Mellak the Raven

Mellak sees life as a dance and death as its finale. A performer at heart, he makes each death he deals an act in his play of mortality, often using a dancing flourish to make it as artistic as possible. He expounds upon his philosophy of a beautiful death to his victims, explaining that they are lucky to receive an elegant death rather than the ugly end of sickness and infirmity.