Hateful ScourgeHateful Scourge CR 16Source NPC Codex pg. 76 XP 76,800 Half-elf druid 17 NE Medium humanoid (elf, human) Init +1; Senses low-light vision; Perception +25DefenseAC 28, touch 14, flat-footed 27 (+10 armor, +2 deflection, +1 Dex, +1 insight, +4 shield) hp 158 (17d8+78) Fort +16, Ref +9, Will +20; +2 vs. enchantments, +4 vs. fey and plant-targeted effects Immune poisonOffenseSpeed 20 ft. Melee 1 club +15/+10/+5 (1d6+3) Ranged mwk shortspear +14/+9/+4 (1d6+2) Special Attacks wild shape 7/day Spell-Like Abilities (CL 17th; concentration +24) 17/day—lightning lord 10/day—storm burst Druid Spells Prepared (CL 17th; concentration +24) 9th—empowered fire storm (DC 24), storm of vengeanceD (DC 26) 8th—earthquake, whirlwindD (DC 25), word of recall 7th—control weatherD, creeping doom (DC 24), fire storm (DC 24), heal, true seeing 6th—antilife shell, control windsD (DC 23), empowered flame strike (2, DC 21), greater dispel magic, wall of stone 5th—baleful polymorph (DC 22), call lightning storm (DC 22), cure critical wounds (2), ice stormD, insect plague 4th—control water, dispel magic, flame strike (2, DC 21), freedom of movement, sleet stormD 3rd—call lightningD (DC 20), dominate animal (DC 20), greater magic fang (3), protection from energy (2) 2nd—barkskin (3), bull’s strength (2), cat’s grace, fog cloudD 1st—entangle (2, DC 18), faerie fire (2), obscuring mistD, shillelagh, speak with animals 0 (at will)—flare (DC 17), light, purify food and drink, resistance D Domain spell; Domain WeatherTacticsBefore Combat The druid casts shambler once per week, and liveoak and ironwood every 17 days. During Combat The druid sends her shambling mounds and treant to fight while she casts storm of vengeance. If physically threatened, the druid casts antilife shell, followed by empowered fire storm.StatisticsStr 14, Dex 12, Con 16, Int 8, Wis 24, Cha 10 Base Atk +12; CMB +14 (+16 sunder); CMD 28 (30 vs. sunder) Feats Combat Casting, Empower Spell, Heavy Armor Proficiency, Improved Sunder, Improved Vital Strike, Natural Spell, Power Attack, Skill Focus (Survival), Toughness, Vital Strike Skills Fly +3, Handle Animal +6, Knowledge (geography) +8, Knowledge (nature) +12, Linguistics +3, Perception +25, Perform (sing) +4, Ride +2, Spellcraft +8, Survival +21, Swim +3 Languages Aquan, Auran, Common, Druidic, Elven, Ignan, Terran SQ a thousand faces, elf blood, nature bond (Weather domain), nature sense, timeless body, trackless step, wild empathy +17, woodland stride Combat Gear potions of haste (2); Other Gear +1 ironwood wild full plate, +2 darkwood heavy wooden shield, +1 club, masterwork shortspears (3), belt of mighty constitution +2, cloak of resistance +3, druid’s vestments, dusty rose prism ioun stone, eyes of the eagle, headband of inspired wisdom +4, ring of protection +2, holly and mistletoe, spell component pouch, waterskin, 134 gp
These powerful druids see civilization as a pestilence.Pateba BlackmindAs feral as a wild cat, Pateba defends her forest without pity or remorse. Those who intrude are things to hunt and destroy.
|