Guild InitiateGuild Initiate CR 4Source NPC Codex pg. 146 XP 1,200 Halfling rogue 5 LE Small humanoid (halfling) Init +8; Senses Perception +9DefenseAC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size) hp 41 (5d8+15) Fort +4, Ref +11, Will +1; +2 vs. fear Defensive Abilities evasion, trap sense +1, uncanny dodgeOffenseSpeed 20 ft. Melee +1 short sword +9 (1d4+1/19–20) Ranged mwk hand crossbow +9 (1d3/19–20) Special Attacks sneak attack +3d6TacticsDuring Combat The rogue uses surprise and flanking to make sneak attacks, as well as his slow reactions rogue talent.StatisticsStr 10, Dex 18, Con 14, Int 10, Wis 8, Cha 15 Base Atk +3; CMB +2; CMD 16 Feats Improved Initiative, Lightning Reflexes, Point-Blank Shot, Weapon Finesse Skills Acrobatics +14 (+10 when jumping), Bluff +10, Climb +10, Disable Device +14, Knowledge (local) +8, Perception +9, Sleight of Hand +12, Stealth +16 Languages Common, Halfling SQ rogue talents (finesse rogue, slow reactions), trapfinding +2 Combat Gear potions of cure light wounds (2), potion of invisibility; Other Gear masterwork studded leather, +1 short sword, masterwork hand crossbow with 20 bolts, masterwork thieves’ tools, tindertwig (5), 60 gp
The guild initiate is a rogue who is still seeking to prove his worth to a thieves’ guild.Felix the TwigFelix is an accomplished burglar who always chews on a tindertwig for luck.
Combat Encounters: Felix might be part of a team of young footpads or a lookout for a larger job.
Roleplaying Suggestions: Felix is a good contact within a thieves’ guild.
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