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Guild Initiate

Guild Initiate CR 4

Source NPC Codex pg. 146
XP 1,200
Halfling rogue 5
LE Small humanoid (halfling)
Init +8; Senses Perception +9

Defense

AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)
hp 41 (5d8+15)
Fort +4, Ref +11, Will +1; +2 vs. fear
Defensive Abilities evasion, trap sense +1, uncanny dodge

Offense

Speed 20 ft.
Melee +1 short sword +9 (1d4+1/19–20)
Ranged mwk hand crossbow +9 (1d3/19–20)
Special Attacks sneak attack +3d6

Tactics

During Combat The rogue uses surprise and flanking to make sneak attacks, as well as his slow reactions rogue talent.

Statistics

Str 10, Dex 18, Con 14, Int 10, Wis 8, Cha 15
Base Atk +3; CMB +2; CMD 16
Feats Improved Initiative, Lightning Reflexes, Point-Blank Shot, Weapon Finesse
Skills Acrobatics +14 (+10 when jumping), Bluff +10, Climb +10, Disable Device +14, Knowledge (local) +8, Perception +9, Sleight of Hand +12, Stealth +16
Languages Common, Halfling
SQ rogue talents (finesse rogue, slow reactions), trapfinding +2
Combat Gear potions of cure light wounds (2), potion of invisibility; Other Gear masterwork studded leather, +1 short sword, masterwork hand crossbow with 20 bolts, masterwork thieves’ tools, tindertwig (5), 60 gp

The guild initiate is a rogue who is still seeking to prove his worth to a thieves’ guild.

Felix the Twig

Felix is an accomplished burglar who always chews on a tindertwig for luck.

Combat Encounters: Felix might be part of a team of young footpads or a lookout for a larger job.

Roleplaying Suggestions: Felix is a good contact within a thieves’ guild.