Fighting School (Battle Monk)Fighting School (Battle Monk) CR 4Source GameMastery Guide pg. 275 XP 1,200 Human monk 5 LN Medium humanoid Init +2; Senses Perception +12DefenseAC 19, touch 18, flat-footed 16 (+1 armor, +2 Dex, +1 dodge, +1 monk, +4 Wis) hp 32 (5d8+10) Fort +6, Ref +7, Will +9; +2 vs. enchantment Defensive Abilities evasion; Immune diseaseOffenseSpeed 40 ft. Melee unarmed strike +5 (1d8+1) or unarmed strike flurry of blows +5/+5 (1d8+1) or kama +5 (1d6+1) or kama flurry of blows +5/+5 (1d6+1) Ranged mwk light crossbow +6 (1d8/19–20) Special Attacks flurry of blows, stunning fist (5/day, DC 16, fatigued)StatisticsStr 13, Dex 14, Con 12, Int 10, Wis 18, Cha 8 Base Atk +3; CMB +6; CMD 22 Feats Blind-Fight, Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Scorpion Style, Stunning Fist, Weapon Finesse Skills Acrobatics +10 (+19 jump), Climb +7, Escape Artist +7, Perception +12, Sense Motive +12, Stealth +10 Languages Common SQ fast movement, high jump, ki pool (6 points, magic), maneuver training, slow fall 20 ft., high jump Combat Gear alchemist’s fire, smokesticks (2); Other Gear masterwork light crossbow with 10 bolts, kama, bracers of armor +1, cloak of resistance +1
Boon A battle monk can assist the PCs in a single fight (or send several initiates) if it serves the interest of her academy or her master. A battle monk could also introduce the PCs to the master of her academy or to a diplomat, merchant, or other NPC from the land where her martial art originated.
Battle monks are the instructors in fighting schools and monasteries, teaching the arts of agility and swift perfection to their students. They are also the honor guard for their masters, the messengers and emissaries of the school and its methods.
Battle monks make excellent thief-takers and midlevel bounty hunters, catching and disabling their quarry and bring them back for questioning. A battle monk can also serve as an unarmed, but still dangerous and effective, bodyguard.
A battle monk often has a trio of initiates with her (CR 6), or two battle monks might accompany a holy warrior affiliated with the school (CR 8).
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