Alchemist | Antipaladin | Arcanist | Barbarian | Bard | Bloodrager | Brawler | Cavalier | Cleric | Druid | Fighter | Gunslinger | Hunter | Inquisitor | Investigator | Magus | Monk | Ninja | Oracle | Paladin | Ranger | Rogue | Samurai | Shaman | Skald | Slayer | Sorcerer | Summoner | Swashbuckler | Warpriest | Witch | Wizard

Adept | Aristocrat | Commoner | Expert | Warrior

Fierani Demon Hunter

Fierani Demon Hunter CR 11

Source Inner Sea NPC Codex pg. 21
XP 12,800
Elf ranger 12
CG Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +19


AC 19, touch 15, flat-footed 15 (+4 armor, +1 deflection, +4 Dex)
hp 106 (12d10+36)
Fort +11, Ref +15, Will +10; +2 vs. enchantments
Defensive Abilities evasion; Immune sleep


Speed 30 ft.
Melee mwk cold iron longsword +14/+9/+4 (1d8+1/19–20)
Ranged +1 evil-outsider-bane composite longbow +19/+14/+9 (1d8+2/19–20/×3)
Special Attacks favored enemy (evil outsiders +6, magical beasts +2, plants +2)
Ranger Spells Prepared (CL 9th; concentration +11)
3rd—tree shape
2nd—barkskin, bear’s endurance, cure light wounds
1st—alarm, longstrider, resist energy


Str 12, Dex 21, Con 12, Int 12, Wis 14, Cha 8
Base Atk +12; CMB +13; CMD 29
Feats Deadly Aim, Endurance, Improved Critical (longbow), Improved Precise Shot, Iron Will, Point-Blank Shot, Precise Shot, Rapid Shot, Toughness, Weapon Focus (longbow)
Skills Acrobatics +14, Climb +9, Knowledge (nature) +16, Knowledge (planes) +13, Perception +19, Stealth +19, Survival +17, Swim +11
Languages Abyssal, Common, Elven
SQ camouflage, elven magic, favored terrain (forest +4, swamp +2), hunter’s bond (companions), quarry, swift tracker, track +6, weapon familiarity, wild empathy +11, woodland stride
Combat Gear +1 holy arrows (3), potion of cure serious wounds, holy water (2); Other Gear mwk chain shirt, +1 evil-outsider-bane composite longbow (+1 Str) with 40 cold iron arrows, mwk cold iron longsword, belt of incredible dexterity +2, cloak of resistance +2, ring of protection +1, spell component pouch, sprig of holly, 16 gp

Against the Abyssal corruption of Tanglebriar stand the elven demon hunters of the Fierani Forest. For most, this duty is their life’s work, undertaken more with fatalistic determination than with zeal. For though the elves have contained Treerazer in the southern forest for more than 2,000 years, their greatest efforts since have failed to shift the boundaries between the untainted forest of Kyonin and Tanglebriar. The demon hunters know that even an elf ’s lifetime suffices only to keep the demons contained, not to defeat them.

Besides guarding the borders of the Fierani against demons and their minions, the demon hunters maintain a quarantine on Treerazer’s dominion. None may pass through the Fierani Forest into Tanglebriar. Those who try are turned away; those who persist are slain. The elves of Kyonin view the menace of Tanglebriar as an affair for elves and elves alone.

While demons pose a threat elsewhere in the Inner Sea region (most notably the Worldwound), the elves of the Fierani are highly isolationist, and focus the brunt of their attention and effort on keeping their own Abyssal threat at bay. Despite their insularity, however, small elven strike forces have participated in past Mendevian Crusades, if only on a limited basis.