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Diplomat

Diplomat CR 6

Source NPC Codex pg. 253
XP 2,400
Half-elf aristocrat 8
N Medium humanoid (elf, human)
Init +1; Senses low-light vision; Perception +12

Defense

AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 28 (8d8–8)
Fort +2, Ref +4, Will +9

Offense

Speed 30 ft.
Melee mwk rapier +6/+1 (1d6–1/18–20)
Ranged dagger +7 (1d4–1/19–20)

Tactics

During Combat The diplomat prefers to fence with words rather than blades, but handles a rapier competently. She tries to talk her opponents out of fighting, emphasizing the legal and political trouble caused by harming an official diplomat.

Statistics

Str 9, Dex 12, Con 8, Int 12, Wis 10, Cha 16
Base Atk +6; CMB +5; CMD 16
Feats Alertness, Iron Will, Persuasive, Skill Focus (Diplomacy, Knowledge [history])
Skills Bluff +14, Diplomacy +19, Intimidate +10, Knowledge (geography, religion) +5, Knowledge (history) +14, Knowledge (nobility) +8, Linguistics +6, Perception +12, Perform (dance) +7, Ride +5, Sense Motive +13
Languages Common, Dwarven, Elven, Giant, Goblin
SQ elf blood
Combat Gear potion of cure moderate wounds; Other Gear dagger, masterwork rapier, cloak of resistance +1, figurine of wondrous power (silver raven), antitoxin (4), noble’s outfit, signet ring, 298 gp

Exposed since birth to the contentious relationships between disparate races and nationalities, the diplomat found her calling in resolving the differences of others. Her half-elven lifespan means she has dealt with three or more generations of human nobility in various countries and is well versed in evolving etiquette. Slow-burning feuds and several attempts on her life have made her cautious and patient in her work.

Some of her remaining wealth is in the form of jewelry appropriate to her station (worth approximately 50 gp).