All

Alchemist | Antipaladin | Arcanist | Barbarian | Bard | Bloodrager | Brawler | Cavalier | Cleric | Druid | Fighter | Gunslinger | Hunter | Inquisitor | Investigator | Magus | Monk | Ninja | Oracle | Paladin | Ranger | Rogue | Samurai | Shaman | Skald | Slayer | Sorcerer | Summoner | Swashbuckler | Warpriest | Witch | Wizard

Adept | Aristocrat | Commoner | Expert | Warrior


Darkstar

Darkstar CR 19

Source NPC Codex pg. 239
XP 204,800
Halfling rogue 10/shadowdancer 10
N Small humanoid (halfling)
Init +12; Senses darkvision 60 ft.; Perception +27

Defense

AC 31, touch 21, flat-footed 24 (+7 armor, +3 deflection, +6 Dex, +1 dodge, +3 natural, +1 size)
hp 143 (10d8+10d8+50)
Fort +13, Ref +25, Will +15; +2 vs. fear
Defensive Abilities defensive roll, improved evasion, improved uncanny dodge, slippery mind, trap sense +3

Offense

Speed 20 ft.
Melee +1 flaming short sword +25/+20/+15 (1d4+1/19–20 plus 1d6 fire)
Ranged +1 sling +24/+19/+14 (1d3+1)
Special Attacks sneak attack +5d6
Spell-Like Abilities (CL 10th; concentration +10)
5/day—shadow illusion (DC 11)
4/day—shadow call (DC 14)
2/day—shadow power (DC 15)

Tactics

During Combat The shadowdancer drinks his potion of invisibility, summons a shadow to flank with him, and focuses on dropping foes one at a time.

Statistics

Str 11, Dex 26, Con 14, Int 10, Wis 14, Cha 10
Base Atk +14; CMB +13; CMD 35
Feats Combat Reflexes, Dodge, Improved Initiative, Iron Will, Mobility, Point-Blank Shot, Spring Attack, Stand Still, Two-Weapon Fighting, Vital Strike, Weapon Finesse, Weapon Focus (short sword)
Skills Acrobatics +28 (+24 when jumping), Climb +10, Disable Device +31, Escape Artist +16, Heal +7, Intimidate +8, Knowledge (arcana, engineering, planes) +5, Knowledge (dungeoneering, local) +8, Perception +27, Perform (dance) +8, Sleight of Hand +16, Stealth +35, Swim +8, Use Magic Device +8
Languages Common, Halfling
SQ rogue talents (combat trick, defensive roll, fast stealth, finesse rogue, opportunist, stand up, surprise attack, trap spotter), shadow jump (320 feet/day), shadow master, summon shadow, trapfinding +5
Combat Gear +1 demon-bane bullets (5), +1 human-bane bullets (5), potions of cure serious wounds (2), potions of invisibility (2); Other Gear +5 leather armor, +1 flaming short sword, +1 sling with 20 bullets, amulet of natural armor +3, bag of holding (type I), belt of incredible dexterity +6, boots of speed, cloak of resistance +4, glove of storing, ring of protection +3, rope of climbing, 3,969 gp

Short but deadly, a darkstar skirts the shadows with his shadow companion.

Filagan Umbraflame

A thief and a liar, Filagan is more interested in filling his coin purse and enjoying the good life than he is in carnage or murder. Though deadly in combat, he avoids it whenever possible. He employs dirty tricks when cornered, knowing his small size is a disadvantage in a straight physical fight. Once he gets the best of his opponent, he escapes to a nearby tavern or gambling hall to lose himself in the crowd and relax.

Combat Encounters: A daring thief, Filagan knows adventurers are typically lucrative marks. This often causes him to take too big of risks and get himself into trouble stealing from them. Filagan rarely travels with allies, but might jump into a larger battle if doing so means there’s less risk to him personally.

Roleplaying Suggestions: Jovial and fun-loving, Filagan is the life of the party, buying drinks and telling good-natured and self-deprecating jokes. He doesn’t let on that he’s an experienced killer—at least not until someone threatens one of his drinking buddies.