Blackscale SorcererBlackscale Sorcerer CR 9Source NPC Codex pg. 167 XP 6,400 Half-orc sorcerer 10 CE Medium humanoid (human, orc) Init +5; Senses darkvision 60 ft.; Perception +7DefenseAC 19, touch 12, flat-footed 18 (+4 armor, +1 deflection, +1 Dex, +3 natural) hp 82 (10d6+45) Fort +8, Ref +5, Will +7 Defensive Abilities orc ferocity; DR 10/adamantine; Resist acid 10OffenseSpeed 30 ft. Melee mwk greataxe +8 (1d12+3/×3) or 2 claws +7 (1d6+2) Special Attacks breath weapon (60-foot line, 10d6 acid, DC 20, 1/day), claws (2, 1d6+2, treated as magic weapons, 7 rounds/day) Sorcerer Spells Known (CL 10th; concentration +15) 5th (4/day)—cloudkill (DC 20) 4th (6/day)—fear (DC 19), shout (DC 21), stoneskin 3rd (7/day)—fireball (DC 20), fly, rage, stinking cloud (DC 18) 2nd (7/day)—acid arrow, bull’s strength, false life, resist energy, scorching ray 1st (8/day)—burning hands (DC 18), endure elements, mage armor, magic missile, ray of enfeeblement (DC 16), shield 0 (at will)—acid splash, arcane mark, bleed (DC 15), detect magic, flare (DC 17), ray of frost, read magic, resistance, touch of fatigue (DC 15) Bloodline draconic (black)TacticsBefore Combat The sorcerer casts false life, mage armor, and stoneskin on himself. During Combat The sorcerer casts fly on the first round of combat along with a quickened magic missile. He maneuvers so he can catch as many opponents as possible with his breath weapon. If pressed into melee, he casts bull’s strength and rage, then attacks with his greataxe or claws. Base Statistics Without false life, mage armor, and stoneskin, the sorcerer’s statistics are AC 15, touch 12, flat-footed 14; hp 67; DR —.StatisticsStr 14, Dex 12, Con 14, Int 10, Wis 8, Cha 20 Base Atk +5; CMB +7; CMD 19 Feats Combat Casting, Eschew Materials, Great Fortitude, Greater Spell Focus (evocation), Improved Initiative, Quicken Spell, Spell Focus (evocation) Skills Fly +9, Intimidate +15, Linguistics +1, Perception +7, Spellcraft +7 Languages Common, Draconic, Orc SQ bloodline arcana (acid spells deal +1 damage per die), orc blood, weapon familiarity Combat Gear potion of cure serious wounds, wand of acid arrow (15 charges); Other Gear masterwork greataxe, amulet of natural armor +1, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, signet ring, diamond dust (worth 500 gp), 825 gp
The blackscale sorcerer channels the powers of corruption and sloth.Brax SwampblackBrax was born in an inbred human village tainted by swamp magic and a forgotten legacy of despicable acts. He is primarily driven by hunger and the urge to corrupt others, though his sloth often gets the better of him. He is equally comfortable sleeping in a bed, in a sewer, or on a pile of corpses. When his laziness overcomes his violent tendencies, he is talkative but dull, concerned more with his inflated ego than anything of consequence.
Combat Encounters: Brax is usually a loner, but he may browbeat simple creatures, such as boggards, orcs, or trolls, into serving him.
Roleplaying Encounters:When Brax is feeling particularly sated, flattery could convince him to work with the PCs, especially if their goal is removing threats to his territory.
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