Axe WarriorAxe Warrior CR 2Source NPC Codex pg. 11 XP 600 Half-orc barbarian 3 CE Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +6DefenseAC 15, touch 9, flat-footed 14 (+6 armor, +1 Dex, –2 rage) hp 40 (3d12+15) Fort +7, Ref +2, Will +3 Defensive Abilities orc ferocity, trap sense +1, uncanny dodgeOffenseSpeed 30 ft. Melee mwk greataxe +9 (1d12+7/×3) Ranged mwk sling +5 (1d4+5) Special Attacks rage (10 rounds/day), rage powers (intimidating glare)TacticsDuring Combat The barbarian uses intimidating glare each round, attacking first, then focusing her glare upon the uninjured. Base Statistics When not raging, the barbarian's statistics are AC 17, touch 11, flat-footed 16; hp 34; Fort +5, Will +1; Melee mwk greataxe +7 (1d12+4/×3); Ranged mwk sling +5 (1d4+3); Str 17, Con 14; CMB +6; Skills Climb +5, Intimidate +12, Swim +3.StatisticsStr 21, Dex 13, Con 18, Int 8, Wis 10, Cha 12 Base Atk +3; CMB +8; CMD 17 Feats Intimidating Prowess, Power Attack Skills Climb +7, Intimidate +14, Perception +6, Survival +4, Swim +5 Languages Common, Orc SQ fast movement, orc blood, weapon familiarity Combat Gear potion of cure light wounds, potion of lesser restoration, potion of protection from good; Other Gear mwk chainmail, mwk greataxe, mwk sling with 10 bullets, climber’s kit, 250 gp
There are few things more terrifying than a half-orc barbarian with a greataxe.Bloody BarruBloody Barru licks the blood from her axe each time she fells a foe.
Combat Encounters: Bloody Barru allies with almost anyone who promises excessive carnage.
Roleplaying Suggestions: Barru is hard to get along with. She would rather kill a person than engage in conversation.
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