Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other

Melee Weapon Qualities | Ranged Weapon Qualities | Unique Weapons

Stake of the Righteous

Source Blood of the Night pg. 31
Aura moderate evocation [good] CL 9th
Slot none; Price 3,520 gp; Weight 2 lbs.


Cooled in baths of holy water after its forging, this +1 silver stake (see the Advanced Player’s Guide) is often used by devout warriors to slay vampires. When driven through a helpless vampire’s heart, the stake emits a constant hallow effect centered on the slain vampire (whoever placed the stake can choose to fix a spell effect to the stake as a full-round action; otherwise follow the rules in the hallow spell description in the Core Rulebook).

Once a stake of the righteous has been driven into a vampire’s heart, only creatures that share the original slayer’s alignment can easily remove it. Other creatures may attempt to remove the stake by making a DC 14 Charisma check; a creature that fails this check takes 2d6 points of damage as holy energy courses through the weapon, and it cannot attempt to remove the stake again for 24 hours.


Requirements Craft Magic Arms and Armor, hallow; Price 1,770 gp