Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other


Melee Weapon Qualities | Ranged Weapon Qualities | Unique Weapons


Sneaky

Source Advanced Class Guide pg. 215
Aura moderate necromancy CL 7th
Slot none; Price +5,000 gp; Weight

Description

This special ability can be placed only on a melee weapon. Once per day as a free action, the wielder of a sneaky weapon can designate a single foe within his melee reach as his prey. If the wielder has the sneak attack class feature, he adds his sneak attack damage to the next attack he makes against his prey, even if the wielder is not flanking and the target is not denied its Dexterity bonus to AC, as long as that attack is made before the end of the wielder’s next turn. If the wielder is a rogue or slayer with the hunter’s surprise talent, he can use that talent one additional time per day.

Construction

Requirements Craft Magic Arms and Armor, doom; Price 2,500 gp