Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other

Melee Weapon Qualities | Ranged Weapon Qualities | Unique Weapons

Grasping Bolas

Source Giant Hunter's Handbook pg. 28
Aura faint transmutation CL 3rd
Slot none; Price 3,805 gp; Weight 2 lbs.


This +1 bolas is favored in the southern Mwangi Expanse, where it is commonly crafted from assassin vines and used as a means of escape from the likes of derhii and jungle-dwelling giants. Once per day, the wielder of a grasping bolas can attempt a special ranged trip combat maneuver check that ignores any size modifiers to CMD the target may possess. If the attempt succeeds, the target falls prone and becomes entangled for 1 round as a mass of animated vines bursts out from within the bolas. For every 5 by which the combat maneuver check exceeds the target’s modified CMD, the duration of this condition increases by 1 round. An entangled creature can break free with a successful DC 20 Strength or Escape Artist check.

The animated ropes employed by a grasping bolas have AC 22, hardness 10, and damage reduction 5/slashing. If a grasping bolas is severed (all 12 hit points are lost to damage), it is destroyed.


Requirements Craft Magic Arms and Armor, animate rope or entangle; Price 2,055 gp