BewilderingSource Dirty Tactics Toolbox pg. 24 Aura moderate transmutation CL 7th Price +1 bonus; Weight —DescriptionThree times per day, when the wielder of a bewildering weapon makes a successful attack with this weapon, in addition to dealing the weapon’s normal damage, the wielder can inflict the confused condition on that enemy for 1d6 rounds. The target can attempt a DC 17 Will saving throw each round to end this effect.ConstructionRequirements Craft Magic Arms and Armor, confusion; Price —
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