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Bewildering

Source Dirty Tactics Toolbox pg. 24
Aura moderate transmutation CL 7th
Price +1 bonus; Weight

Description

Three times per day, when the wielder of a bewildering weapon makes a successful attack with this weapon, in addition to dealing the weapon’s normal damage, the wielder can inflict the confused condition on that enemy for 1d6 rounds. The target can attempt a DC 17 Will saving throw each round to end this effect.

Construction

Requirements Craft Magic Arms and Armor, confusion; Price