Celestial LensSource Ultimate Equipment pg. 335, Lost Cities of Golarion pg. 41 Aura strong evocation CL 20th Slot none; Price —; Weight 2,400 lbs.DescriptionThe celestial lens is a 12-foot-diameter lens mounted in a runecovered
circular frame of strange, alien metal, floating in a
permanent orbit around a temple dedicated to the sun. Several
smaller lenses of similar design hover around the primary lens
like a bizarre orrery, moving into place to focus the arcane rays
of the device. The celestial lens was created to capture the
light of sacred eclipses and solar conjunctions, as well as the
refracted darkness found between stars.
Celestial rays can be directed in an extremely powerful
beam of energy that manifests as a vertical column of searing
light focused directly below the celestial lens. Depending on
the will of the controller and GM adjudication for inclement
weather, such blasts deal between 5d6 and 20d6 points of
damage in a 5-foot-radius cylinder extending from the lens
to the ground or target. During the day, half the damage is
fire damage, but the other half results directly from divine
power and is therefore not reduced by resistance to fire-based
attacks. At night, the device focuses distant starlight, and the maximum damage is only 10d6, although the lens does not
function at all for 1 hour before sunrise and 1 hour after sunset.
The lens moves with a constant speed of 20 feet and damages
everything caught in the affected areas each round. Victims
may make a DC 25 Reflex save for half damage.
The lens orbits at a static height of 100 feet from the ground
and moves at a speed of 20 feet per round. It cannot be stopped
or accelerated, although the path of the transit can be altered
by a user in possession of the flame of guidance. When not
directed, the lens maintains its last commanded path, eventually
curving into a new elliptical orbit around its temple, scorching a
path through whatever lies below. The user can alter both the
damage (up to the maximum for the current lighting conditions)
and the orbit in any direction, but the lens must move 20 feet
each round, and cannot travel more than 3 miles from the
temple in any direction before it curves back around and begins
returning. Only divine intervention or powerful magic like wish
or miracle can overcome this limited range, making a new
person or place the center of the lens’s orbit.DestructionThe light of a full moon must be focused through the celestial
lens at maximum intensity on a flawless silver mirror no less
than 10 feet in diameter (DC 20 Craft [glass] to cast). The doubly
reflected light shatters the otherwise indestructible glass of the
celestial lens, causing the whole lens to tumble to the ground.
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