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Trauma pack

Source Technology Guide pg. 52
Price 1,500 gp
Slot none; Weight 5 lbs.
Capacity 5; Usage 1 charge (disposable)

Description

This small box of emergency medical gear can be used to augment a creature’s Heal skill to allow for enhanced healing. A full trauma pack has enough supplies to be used 5 times before it is depleted. When using a trauma pack to provide healing, attempt a DC 15 Heal check as a standard action. If he succeeds, the pack provides 1d8+1 points of healing. For every 5 points by which the Heal check’s result exceeds the DC, it provides an additional 1d8+1 points of healing.

Construction

Craft DC 20; Cost 750 gp
Craft Technological Item, medical lab