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Source Adventurer's Armory 2 pg. 7, Faction Guide pg. 55


Cost +1,000 gp Weight +20 lbs.


Opponents who swing too hard at targets wearing this armor often regret it—striking jarring armor sends a shock up the arm. Whenever an opponent makes a melee attack against you using the Power Attack feat and misses by 5 or fewer, he must succeed at a Fortitude saving throw (DC = 10 + the bonus that Power Attack would have applied to the attacker’s weapon damage roll) or be sickened for 1 round.


Jarring armor reduces your speed by 5 feet.