Snare SetterSource Kobolds of Golarion pg. 23 Deep in darkness, the snare setter constructs his deadly
 traps and brutal mechanisms to confound and destroy any
 who try to invade his domain.
  Trapper (Ex): At 1st level, a snare setter gains Learn Ranger
 Trap (see page 24) as a bonus feat. In addition to the trap
 granted by this feat, he learns how to construct the tripwire
 trap for free. For the purposes of this feat, he’s considered
 a ranger of his snare setter level, and uses his Intelligence
 in place of Wisdom to determine uses per day and the DC
 of his ranger traps. Whenever the snare setter could learn
 a new rogue trick, he may instead learn a new ranger trap.
  
 This ability replaces sneak attack (but see below).
  Trapsmithing (Ex): A snare setter gains a bonus on
 Perception skill checks to detect traps and on Craft (traps)
 checks equal to 1/2 his snare setter level. He can use Craft
 (traps) in place of Disable Device to disarm traps, including
 magical traps.
  
 This ability replaces trapfinding.
  Deadly Traps (Ex): At 3rd level, the snare setter’s traps
 deal an additional 1d6 points of damage on the first round
 they’re activated. This damage is of the same type the trap
 normally deals. Traps that don’t deal damage are unaffected
 by this ability. This additional damage increases by 1d6
 points every 4 levels beyond 3rd (7th, 11th, 15th, and 19th).
  Sneak Attack (Su): At 5th level, the snare setter gains
 sneak attack +1d6. This functions as the rogue ability of
 the same name, but the damage increases by 1d6 every 4
 levels after 5th (9th, 13th, and 17th).
  Master Snare Setter (Ex): At 20th level, the snare setter
 can attach one of a rogue’s master strike effects to a trap
 he creates. When the trap is triggered, the subject makes
 an additional Fortitude save at the same DC as the trap
 to avoid this effect. A snare setter can have only one trap
 affected by this ability active at any time. He may remove
 this ability from a trap at any range as a free action.
  
 This ability replaces master strike.
  Rogue Talents: The following rogue talents complement
 the snare setter archetype: camouflage, cunning trigger,
 fast stealth, sniper’s eye.
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