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Occult Rituals


Remove Blindness/Deafness

Source PRPG Core Rulebook pg. 332
School conjuration (healing); Level alchemist 3, cleric 3, investigator 3, mesmerist 3, oracle 3, paladin 3, shaman 3, spiritualist 3, warpriest 3, witch 3

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration instantaneous
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)

Description

Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is normal or magical in nature. The spell does not restore ears or eyes that have been lost, but it repairs them if they are damaged.

Remove blindness/deafness counters and dispels blindness/deafness.