Archives of Nethys

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Creatures in "Strix" Category

NameCR
Itaraak Champion9
Strix1/3
Strix Infiltrator3
Strix Rokoa11
Strix Voyager5

Strix, Strix Voyager

The attire of this winged man, whose wooden mask is carved into an eerie smile, is devoid of the stark-white bones commonly worn by his people.

Strix Voyager CR 5

Source Inner Sea Monster Codex pg. 55
XP 1,600
Strix bard 6 (Pathfinder RPG Advanced Race Guide 200)
N Medium humanoid (strix)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +9 (+11 in dim light or darkness)

Defense

AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +1 natural, +1 shield)
hp 27 (6d8)
Fort +1, Ref +7, Will +6; +4 vs. bardic performance, language-dependent, and sonic, +2 bonus vs. illusion spells or effects

Offense

Speed 0 ft., fly 60 ft. (average)
Melee mwk spear +5 (1d6/×3)
Ranged mwk sling +7 (1d4)
Special Attacks bardic performance 16 rounds/day (countersong, distraction, fascinate [DC 15], inspire competence +2, inspire courage +2, suggestion [DC 15]), hatred
Bard Spells Known (CL 6th; concentration +8)
2nd (4/day)—eagle’s splendor, minor image (DC 14), mirror image, summon monster II
1st (5/day)—charm person (DC 13), cure light wounds, disguise self, summon monster I
0 (at will)—dancing lights, detect magic, flare (DC 12), mending, prestidigitation, resistance

Statistics

Str 10, Dex 14, Con 8, Int 14, Wis 13, Cha 14
Base Atk +4; CMB +4; CMD 16
Feats Augment Summoning, Skill Focus (Perform [oratory]), Spell Focus (conjuration)
Skills Acrobatics +11, Climb +5, Handle Animal +4, Heal +3, Knowledge (local) +9, Knowledge (nature) +14, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +8, Perception +9 (+11 in dim light or darkness), Perform (dance) +11, Perform (oratory) +14, Spellcraft +10, Stealth –1 (+1 in dim light or darkness), Survival +6
Languages Auran, Common, Elven, Hallit, Skald, Strix
SQ bardic knowledge +3, lore master 1/day, nocturnal, suspicious, versatile performances (dance, oratory)
Combat Gear oil of magic weapon, scroll of grease, scrolls of invisibility (2), scroll of scare, scroll of ventriloquism, tanglefoot bags (2); Other Gear +1 chain shirt, buckler, mwk sling with 10 bullets, mwk shortspear, amulet of natural armor +1, backpack, wooden mask (10 gp)

Ecology

Environment temperate mountains

Description

Oddities found high atop the spire nests of Ciricskree, these masked visitors bring hope to the fading itarii—the Strix word for their race—of Devil’s Perch. While welcomed as family, voyagers are not born amid their clutches, claiming instead to have flown across the western ocean. Draped in the mysterious regalia of the ancients, the newcomers supposedly hail from the Island of the Gods, a place of legend known only to the oldest rokoa. They entertain and inspire the curious locals who crowd around the roost with tales of their mythical homeland and promises of a return to glory. Most voyagers’ tales describe strix ancestors sitting as equals beside a lost race of men and powerful elves, but then facing a mysterious exile on the winds of a green storm. The validity of their claims is open to debate, but the fact remains that the strix cannot account for the location of the bones of these visitors’ ancestors.