General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Elemental Ki

Source Martial Arts Handbook pg. 28
You can accept burn to gain the benefits of ki.

Prerequisites: Brawler’s flurry or flurry of blows class feature, burn class feature, kinetic fist wild talent, kineticist level 4th.

Benefit: Your burn functions like a ki pool. As long as you have at least 1 point of burn, your unarmed strikes count as magic. You can take 1 point of burn as a swift action to do any two of the following: make an additional attack at your highest bonus during a flurry of blows, increase your speed by 20 feet for 1 round, or gain a +4 dodge bonus to AC for 1 round. You can also accept burn instead of spending ki (or a combination of the two) to activate an ability that costs ki points, with each point of burn you accept counting as 2 ki points. You count as having a ki pool for effects that requires a ki pool.