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Occult Rituals


Sun's Disdain

Source Adventurer's Guide pg. 17
School transmutation [curse]; Level arcanist 2, bloodrager 2, cleric 2, inquisitor 2, oracle 2, shaman 2, sorcerer 2, warpriest 2, witch 2, wizard 2

Casting

Casting Time 1 standard action
Components V, S, M (a piece of glass)/DF

Effect

Range touch
Target creature touched
Duration permanent
Saving Throw Will negates; Spell Resistance yes

Description

You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light blindness and is blinded for 1 round if exposed to bright light, such as sunlight or the daylight spell. The cursed creature is dazzled as long as it remains in areas of bright light, and it is treated as being particularly susceptible to sunlight for the purposes of resolving spells like searing light, sunbeam, and sunburst.

Sun's Disdain, Mass

Source Adventurer's Guide pg. 17
School transmutation [curse]; Level arcanist 5, cleric 5, inquisitor 5, oracle 5, shaman 5, sorcerer 5, warpriest 5, witch 5, wizard 5

Casting

Casting Time 1 standard action
Components V, S, M (a piece of glass)/DF

Effect

Range long (400 ft. + 40 ft./level)
Targets one creature/level, no two of which can be more than 30 ft. apart
Duration permanent
Saving Throw Will negates; Spell Resistance yes

Description

This spell functions like sun’s disdain, except that it can affect multiple creatures.