Rules Index | GM Screen


Mastering the Wild / Discovery and Exploration

Example Territory: White Canyon

Source Ultimate Wilderness pg. 127
Suppose the PCs have learned of a great evil rising in a hidden temple of Lamashtu in the arid hills surrounding the gnollheld territories of White Canyon. Rather than generate a map of the region, you instead use the rules in this section to guide the PCs’ exploration of White Canyon and their search for the hidden temple. You might also include a few other adventure sites in the region for the PCs to seek out and way signs to help them get a jump on locating these sites. Your notes on White Canyon might end up looking like the following.

White Canyon Territory   CR 5

Arid hills ruled by bickering gnoll tribes and stalked by desert beasts and ghuls
Exploration Check Survival DC 23

Location Discovery Scores

Hidden Temple of Lamashtu 12 (base score of 6, hills terrain +2, location is deliberately hidden +4)
Red Sultana’s Camp 1 (base score of 3, hills terrain +2, location is traveled to or from often –4)
Wyvern Lair 8 (base score of 6, hills terrain +2)

Simple Way Signs (1 Discovery Point)

Rumors about White Canyon A successful DC 15 Diplomacy check to gather information in a nearby settlement can reveal information about the region.

Moderate Way Signs (3 Discovery Points)

Recalling White Canyon Lore A successful DC 20 Knowledge (geography) check reveals information about the region.
Reconnaissance via Flight A character who spends at least 30 minutes flying above the region and then succeeds at a DC 20 Perception check spots landmarks and gets the lay of the land.

Complex Way Signs (5 Discovery Points)

Deciphering a Journal If the PCs find an ill-fated explorer’s journal in the wyvern’s lair, a PC who can read Aklo and succeeds at a DC 25 Linguistics check correctly interprets her coded notes.

Random Encounters

Frequency 4 times per day (morning, noon, dusk, midnight) Chance of Encounter 20%

d%EncounterCR
1-15Giant vulture4
16-30Mummy5
31-55Gnoll wild pack (1 gnoll, 3 hyenas)5
56-752 dire hyenas5
76-85Gnoll hunting party (1 gnoll rageborn, 2 gnolls)5
86-951 wyvern6
96-1002 ghuls7