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Necrotoxins

Description Source: Black Markets
Hailing from the undead nation of Geb but illegal even there, necrotoxins fuse alchemy and necromancy to attack not just the body or the mind, but the very soul of the victim. Only alchemists in Geb and the poison-loving city of Daggermark have mastered the creation of these rare and reviled toxins.

Charging necrotoxins with necrotic power requires special rituals, reagents from undead creatures, and the channeling of negative energy during the brewing process. The DCs of Craft (alchemy) check to brew a necrotoxin is 5 higher than the poison’s Fortitude DC due to the temperamental process of its creation.

Entropic Dust

Source Black Markets pg. 13
Aura faint necromancy; CL 3rd
Slot ; Price 1,500 gp; Weight

Description

This white grit hinders a victim’s divine power.
Type poison, inhaled; Save Fortitude DC 18
Frequency 1/round for 6 rounds
Effect 1d2 Cha damage, and for the duration of the poison, victim must succeed at a concentration check vs. the poison’s save DC to channel positive energy or lay on hands; Cure 1 save

Construction

Requirements Craft Wondrous Item, desecrate; Cost 750 gp

Ghost Syrup

Source Agents of Evil pg. 23
Aura strong necromancy; CL 13th
Slot ; Price 6,000 gp; Weight

Description

This necrotoxin causes a creature to lose corporeal substance.

Type ingested; Save Fortitude DC 20
Onset 1 minute; Frequency 1/round for 6 rounds
Effect 1d3 Str damage, and each round a victim takes damage from this poison, she has a 50% chance of dropping one held item. If a victim’s Strength is reduced to 0 by ghost syrup, the Strength damage becomes Strength drain, and the victim becomes permanently incorporeal. Carried and worn equipment is unaffected and remains corporeal, and the victim can be restored only through a limited wish, miracle, remove curse, or wish spell; Cure 2 consecutive saves

Construction

Requirements Craft Wondrous Item, ethereal jaunt, creator must have 13 ranks in Craft (alchemy); Cost 3,000 gp

Lazurite Flakes

Source Black Markets pg. 13
Aura moderate necromancy; CL 11th
Slot ; Price 5,400 gp; Weight

Description

These dark gray flakes induce ravenous hunger.
Type poison, ingested; Save Fortitude DC 18
Onset 10 minutes; Frequency 1/minute for 8 minutes
Effect 1d2 Con damage, and a humanoid who dies while poisoned rises as an uncontrolled ghoul at the next midnight, retaining none of the abilities it possessed in life; Cure 2 consecutive saves

Construction

Requirements Craft Wondrous Item, create undead; Cost 2,700 gp

Memento Mori

Source Agents of Evil pg. 23
Aura moderate necromancy; CL 9th
Slot ; Price 3,700 gp; Weight

Description

Memento mori is a powerful hallucinogen that clouds a victim’s senses with messages of death.

Type inhaled; Save Fortitude DC 19
Onset —; Frequency 1/minute for 6 rounds
Effect 1d3 Wis damage, and as long as any Wisdom damage from the poison remains, the victim can’t distinguish living creatures from undead and can’t understand or read any language—spoken words sound like tearful moans and written words seem faded and tattered. While under this effect, the target takes a –5 penalty on saving throws against fear effects and must attempt to save against all spells cast by others, even harmless or beneficial spells; Cure 2 consecutive saves

Construction

Requirements Craft Wondrous Item, unhallow, creator must have 10 ranks in Craft (alchemy); Cost 1,850 gp

Quick Rot

Source Black Markets pg. 13
Aura faint necromancy; CL 3rd
Slot ; Price 450 gp; Weight

Description

This smelly toxin causes a victim’s flesh to become gangrenous.
Type poison, injury; Save Fortitude DC 14
Frequency 1/round for 4 rounds
Effect 1d2 Con damage, and until the Con damage is healed, the victim gains the stench universal monster ability. The stench DC is equal to the poison’s DC, and creatures who fail their saves are sickened for 1d6+4 minutes. The poisoned creature is not immune to its own stench; Cure 1 save

Construction

Requirements Craft Wondrous Item, ghoul touch; Cost 225 gp

Xensh Spores

Source Black Markets pg. 13
Aura faint necromancy; CL 5th
Slot ; Price 1,200 gp; Weight

Description

These Shadow Plane spores inhibit a victim’s ability to absorb positive energy.
Type poison, inhaled; Save Fortitude DC 16
Onset 10 minutes; Frequency 1/hour for 6 hours
Effect 1d2 Dex damage, and until the Dex damage is healed, the victim regains only half the normal amount of hit points from channeled energy and conjuration (healing) spells; Cure 2 consecutive saves

Construction

Requirements Craft Wondrous Item, undead anatomy IUM; Cost 225 gp