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Cutpurse

Cutpurse CR 1/2

Source NPC Codex pg. 144
XP 200
Human rogue 1
NE Medium humanoid (human)
Init +7; Senses Perception +3

Defense

AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1d8+2)
Fort +1, Ref +5, Will –1

Offense

Speed 30 ft.
Melee short sword +3 (1d6+2/19–20)
Ranged dagger +3 (1d4+2/19–20)
Special Attacks sneak attack +1d6

Tactics

Before Combat The rogue hides so he can use sneak attack.
During Combat The rogue continues to engage his initial opponent in melee, or throws acid if all his opponents are at range.

Statistics

Str 14, Dex 17, Con 13, Int 10, Wis 8, Cha 12
Base Atk +0; CMB +2; CMD 15
Feats Improved Initiative, Weapon Finesse
Skills Acrobatics +7, Climb +6, Disable Device +7, Escape Artist +7, Knowledge (local) +4, Perception +3, Sleight of Hand +7, Stealth +7, Swim +6
Languages Common
SQ trapfinding +1
Combat Gear potion of cure light wounds, acid (2), smokestick, tanglefoot bag; Other Gear masterwork studded leather, daggers (5), short sword, thieves’ tools, 25 gp

The cutpurse is a dirty sneak who uses surprise and stealth to rob unsuspecting victims.

Avem the Blade

A young tough trying to make a name for himself, Avem prefers robbery and burglary to outright murder—but isn’t afraid to kill.

Combat Encounters: Avem might target a solitary PC in a dangerous part of town, or may be the leader of a gang of unskilled thugs.

Roleplaying Suggestions: Avem is skilled at many kinds of theft, and can be hired to commit petty larceny or create a distraction at reasonable rates.