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Hive, Hive Queen

Black, chitinous armor covers this enormous insectile creature. Caustic saliva drips from its mandibles.

Hive Queen CR 10

Source Horror Adventures pg. 236
XP 9,600
NE Huge aberration (hive)
Init +8; Senses blindsense 60 ft., blindsight 10 ft., hive mind; Perception +22

Defense

AC 26, touch 12, flat-footed 22 (+4 Dex, +14 Natural, -2 size)
hp 127 (15d8+60)
Fort +9, Ref +9, Will +13
Defensive Abilities corrosive blood (1d8 acid), heat adaptability; Immune acid

Offense

Speed 50 ft., climb 20 ft.
Melee bite +18 (2d6+9/19-20), 2 claws +18 (1d10+9/19-20), tail slap +16 (2d6+4)
Space 15 ft., Reach 15 ft. (20 ft. with tail slap)
Special Attacks death throes (15d6, DC 21)

Statistics

Str 28, Dex 19, Con 19, Int 15, Wis 18, Cha 6
Base Atk +11; CMB +22; CMD 36
Feats Combat Reflexes, Improved Critical (bite), Improved Critical (claw), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Vital Strike
Skills Climb +35, Perception +22, Sleight of Hand +19, Stealth +14, Survival +22, Swim +27
Languages Aklo, Common (can't speak); telepathy 1 mile (hive)
SQ blind, egg layer

Ecology

Environment any
Organization solitary or hive (1 plus 1-20 larva swarms and 1-50 hive workers and warriors)
Treasure incidental

Special Abilities

Egg Layer (Ex) Once per week, a hive queen can lay a cluster of eggs, which hatch into 2d6 hive larvae swarms after 1d4 days.

Telepathy (Su) A hive queen can communicate telepathically with any creature with the hive subtype within 1 mile. This telepathy conveys empathic concepts rather than true language.

Description

A hive queen is an engine of destruction created through advanced fleshwarping procedures. Normally hive queens are dormant, concerned only with the creation of eggs. However, when threatened, the queen aggressively defends her clutch. If she survives her colony’s destruction, she rampages and destroys everything in her path until she can find another suitable location in which to begin again.

A hive queen is 17 feet tall and weighs 2,100 pounds.

Creatures in "Hive" Category

NameCR
Hive Brute8
Hive Larva Swarm5
Hive Queen10
Hive Warrior5

Hive

Source Horror Adventures pg. 233
The hive are an invasive species of aberrations that consume worlds like locusts. Hive creatures have the following traits (unless otherwise noted in a creature’s entry).
  • Immunity to acid.
  • Blind: A hive creature is blind. It is immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight. Unlike other aberrations, a hive creature doesn’t have darkvision.
  • Blindsense 60 feet.
  • Blindsight 10 feet.
  • Corrosive Blood (Ex): A hive creature’s blood is highly caustic. Every time the hive creature is damaged by a piercing or slashing weapon, the attacking creature takes acid damage according to the table below (or double damage if the attack is a critical hit). Using a reach weapon does not endanger the attacker in this way. If the hive creature has the swallow whole ability, it adds this damage to its swallow whole damage.

  • Size of Hive CreaturePoints of Acid Damage
    Medium or smaller1d4
    Large1d6
    Huge1d8
    Gargantuan2d6
    Colossal2d8

  • Death Throes (Ex): When a hive creature dies, it exudes a pool of its corrosive blood in the space it occupies. This pool deals 1d6 points of acid damage per Hit Die of the hive creature for 3 rounds to objects and creatures in those squares (Reflex half ). This acid damages whatever surface it is on, and if it deals enough damage to destroy the surface, the acid falls down to any subsequent floor below and continues to deal damage. The save DC is Constitution-based.
  • Heat Adaptability (Ex): Hive creatures are considered to always be under the effect of endure elements with regard to hot climates.
  • Hive Mind (Ex): Hive creatures have no language of their own, instead communicating simple concepts via pheromone discharge and body language that other creatures with the hive subtype understand. This ability functions within line of sight. If one hive creature is able to act in the surprise round of combat, all other hive creatures in line of sight can also act, and a hive creature isn’t flanked unless all hive creatures within line of sight are flanked.
  • A hive creature doesn’t need to eat, drink, or sleep.